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Steam News13 March 20206y ago

1.0.1 Update

With this patch, caves from older versions wont work, this patch will remove your old cave and give you a new one. We wont be doing this again to old caves in the future unless there is something major.

Full notes

Full Miasma Caves update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

6 fixes3 additions1 change0 removals
  • Gameplay
  • Fixes
  • UI and audio
addedWith this patch, caves from older versions wont work, this patch will remove your old cave and give you a new one. We wont be doing this again to old caves in the future unless there is something major.
addedReplaced the room at the bottom of the cave with a New Lost Land
addedEnding cutscene has been added to the new lost land
fixedFixed issue causing some cave decos to fly
changedOptimized animal portraits
fixedFixed bug that a Lost Land in the lava area wouldn't always generate

Miasma Caves changes

addedWith this patch, caves from older versions wont work, this patch will remove your old cave and give you a new one. We wont be doing this again to old caves in the future unless there is something major.
addedReplaced the room at the bottom of the cave with a New Lost Land
addedEnding cutscene has been added to the new lost land
fixedFixed issue causing some cave decos to fly
changedOptimized animal portraits

With this patch, caves from older versions wont work, this patch will remove your old cave and give you a new one. We wont be doing this again to old caves in the future unless there is something major.

Change log:

  • Replaced the room at the bottom of the cave with a New Lost Land

  • Ending cutscene has been added to the new lost land

  • Made it easier to see the path to jump out of pits in the tutorial

  • The treasure radar dots glow brighter or dimmer based on how close you are to them vertically

  • Fixed issue causing some cave decos to fly

  • Optimized animal portraits

  • Fixed bug that a Lost Land in the lava area wouldn't always generate

  • Made an exit to skip the tutorial platforming puzzle

  • Fixed bug that should prevent jumping of falling from the top of the staircase pit

  • Fixed issue was that made treasures in Lost Lands not always generate

  • Fixed issue that made it so less treasures would spawn in the cave than there should be

  • Fixed bug where the treasure radar would get spun in the wrong direction

  • Light transitions at Lost Lands will be smoother

  • The cave exit light is much more visible through the fog

Source

Steam News / 13 March 2020

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