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Steam News21 October 20196y ago

0.8.3 Update

This patch is a smaller list of changes, but will have noticeable impact on the game play.

Full notes

Full Miasma Caves update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

3 fixes0 additions4 changes2 removals
  • Gameplay
  • Fixes
  • Balance
  • UI and audio
  • Store
changedChanged Torch strength: having no torch will be darker, and torches will be brighter
changedLost Lands will now light up when you enter them
fixedFixed some bugs that occurred if you died with the inventory broken
fixedFixed bug that caused hover boots to cause greater fall damage than it should, and causing it to deal any fall damage when it shouldn't
changedSwapped the default inventory UI to the appraise screen from the equipment screen
removedYou no longer start with a pickaxe, and the adventure shop wont have pickaxes for sale until the shop has been upgraded

Miasma Caves changes

changedChanged Torch strength: having no torch will be darker, and torches will be brighter
changedLost Lands will now light up when you enter them
fixedFixed some bugs that occurred if you died with the inventory broken
fixedFixed bug that caused hover boots to cause greater fall damage than it should, and causing it to deal any fall damage when it shouldn't
changedSwapped the default inventory UI to the appraise screen from the equipment screen

This patch is a smaller list of changes, but will have noticeable impact on the game play.

Change Log

  • Changed Torch strength: having no torch will be darker, and torches will be brighter

  • Lost Lands will now light up when you enter them

  • Fixed some bugs that occurred if you died with the inventory broken

  • Fixed bug that caused hover boots to cause greater fall damage than it should, and causing it to deal any fall damage when it shouldn't

  • Swapped the default inventory UI to the appraise screen from the equipment screen

  • You no longer start with a pickaxe, and the adventure shop wont have pickaxes for sale until the shop has been upgraded

  • Digging should no longer make holes in the geometry

  • Improved frame rate during cave-ins

  • Fixed bug where occasionally on fainting in the game, the town would treat all the building upgrades as built, but without giving the bonus. If you have a save file with this, entering then leaving the cave should fix it

Source

Steam News / 21 October 2019

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