Full notes
Full Miasma Caves update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Fixes
- Balance
- UI and audio
- Store
Miasma Caves changes
This patch is a smaller list of changes, but will have noticeable impact on the game play.
Change Log
Changed Torch strength: having no torch will be darker, and torches will be brighter
Lost Lands will now light up when you enter them
Fixed some bugs that occurred if you died with the inventory broken
Fixed bug that caused hover boots to cause greater fall damage than it should, and causing it to deal any fall damage when it shouldn't
Swapped the default inventory UI to the appraise screen from the equipment screen
You no longer start with a pickaxe, and the adventure shop wont have pickaxes for sale until the shop has been upgraded
Digging should no longer make holes in the geometry
Improved frame rate during cave-ins
Fixed bug where occasionally on fainting in the game, the town would treat all the building upgrades as built, but without giving the bonus. If you have a save file with this, entering then leaving the cave should fix it
Source
Changelog.gg summarizes and formats this update. How we read updates.
