Full notes
Full Mewgenics update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Compatibility
- Performance
- Balance
- Maps
- Fixes
- UI and audio
Mewgenics 1.0.20860
this is another update on the BETA BRANCH of the game and will be pushed to main once people have had a chance to test it (maybe next week, maybe tonight)
Fixed case where a non-binary cat with dwarfism would crash the game if playing in brazilian portugese
Fixed Empty Vessels providing filled max health instead of unfilled max health
Fixed Cat-A-Pult being able to launch 2x2 characters partially off map causing a softlock when it tried to walk back into the map (the "stuck walk cycle" was actually just taking 50 minutes to move one tile, so not a *TRUE* softlock, but nobody got time for that)
Capped the maximum amount of animation slowdown a tile can impact on a walk cycle to 10 instead of 9999
Fixed a case where the pause menu could be intercepting dpad-controls when the game wasn't paused (hopefully)
Meow Volume (House) setting now affects cat folly sounds too
House Cat volume is now less when zoomed out, and zooming in on a room now lowers the cat sounds from other rooms significantly
Source
Changelog.gg summarizes and formats this update. How we read updates.
