Full notes
Full Metrogether Train Simulator update
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Repeated intro
Hey everyone, today we just got a small patch with a couple of fixes and improvements to the overall experience.
What changed
- Gameplay
- UI and audio
- Fixes
Changes
Decreased NPC hitbox size to make walking through a crowded train less frustrating. NPCs may still block you off but it's possible to get through more often
Bug Fixes & Improvements
Fixed train timetable & train sounds still displaying sometimes after teleporting away
Fixed an issue with one of the AI Driver personalities that would cause them to stop too early, sometimes leaving the train partly outside of the platform
Fixed an issue that caused AI Drivers not to activate on the correct side of the train in some cases
Fixed an issue where Route Requests were ignored at Founder's Square
Fixed an issue that resulted in trains able to spawn on incorrect platform if another train was already occupying the correct one
Fixed multiple issues related to AI Drivers getting stuck
Minor bug fixes & improvements
This patch is compatible with patches 1.1.0-1.1.2 and players of any of these versions can play together.
Source
Changelog.gg summarizes and formats this update. How we read updates.
