Full notes
Full Metro Warp update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
Support for the HTC Vive has been added to Metro Warp! For now, that means an identical control scheme to the Oculus version. You'll need a controller for the best experience, although it works with just a keyboard. The Vive wands are not currently supported. Look around to select things, and use either A/X buttons on a controller, or Enter/Return on a keyboard to push. WASD/joysticks to rotate. To launch in VR for the Vive, either launch from the SteamVR dashboard, or pick "Launch Metro Warp in Steam VR Mode" when launching.
Source
Changelog.gg summarizes and formats this update. How we read updates.
