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Steam News8 November 20241y ago

Metro Awakening – Hotfix November 8

Thank you all for your support, feedback and reviews so far. It's been incredible to see your reactions to the team's work since launch, and we’re committed to improving your experience.

Full notes

Full Metro Awakening update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

3 fixes1 addition7 changes0 removals
  • Gameplay
  • Performance
  • UI and audio
  • Fixes
fixedThank you all for your support, feedback and reviews so far. It's been incredible to see your reactions to the team's work since launch, and we’re committed to improving your experience. We have now deployed a hotfix for Steam and Rift users which addresses some of the issues reported by the community. Here’s a breakdown of what’s included:
changedGraphics Improvements
changedRender Scale Adjustment: We’ve reduced render scale max setting for players, which now automatically adjusts to help prevent crashes.
changedTexture Pool Size: Changed the size of the texture pool to allow for players to enable higher-resolution textures, enhancing visual fidelity across environments.
changedAdjusted the default gun angle and introduced a manual adjustment option.
addedAdded an adjustable rotation speed option in the menu, giving more control over movement, and implemented in-game.

Metro Awakening changes

fixedThank you all for your support, feedback and reviews so far. It's been incredible to see your reactions to the team's work since launch, and we’re committed to improving your experience. We have now deployed a hotfix for Steam and Rift users which addresses some of the issues reported by the community. Here’s a breakdown of what’s included:
changedGraphics Improvements
changedRender Scale Adjustment: We’ve reduced render scale max setting for players, which now automatically adjusts to help prevent crashes.
changedTexture Pool Size: Changed the size of the texture pool to allow for players to enable higher-resolution textures, enhancing visual fidelity across environments.
changedAdjusted the default gun angle and introduced a manual adjustment option.

Thank you all for your support, feedback and reviews so far. It's been incredible to see your reactions to the team's work since launch, and we’re committed to improving your experience. We have now deployed a hotfix for Steam and Rift users which addresses some of the issues reported by the community. Here’s a breakdown of what’s included:

Graphics Improvements

  • Render Scale AdjustmentWe’ve reduced render scale max setting for players, which now automatically adjusts to help prevent crashes.
  • Texture Pool SizeChanged the size of the texture pool to allow for players to enable higher-resolution textures, enhancing visual fidelity across environments.

Gun Rotation Options

  • Adjusted the default gun angle and introduced a manual adjustment option.

Continuous Rotation Speed

  • Added an adjustable rotation speed option in the menu, giving more control over movement, and implemented in-game.

Upcoming fixes Additional fixes are currently in progress and planned for release in the next update. These include, among others:

  • Two-Handed Weapon Offset

  • Graphics Settings UI Enhancements

Additionally, we want to remind players experiencing performance issues that adjusting VR runtime settings can significantly improve stability and performance. For guidance, please see the following articles:

Fixing Crashes and Low Performance - Optimal Settings

Optimal Settings for Quest + Steam

If you are seeing any issues that you would like to see addressed, please let us know by raising a ticket to our player support here.

Thank you for your patience and for helping us make Metro Awakening even better!

Source

Steam News / 8 November 2024

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