HomeGamesUpdatesPricingMethodology
Steam News1 March 20264mo ago

Title: Wolves, Smarter Survivors & Death Improvements

Patch Notes Content: New Creature: Wolves Wolves now roam the wilderness as predators with full AI behavior and combat abilities. Available in three variants: standard grey, arctic white, and dark.

Full notes

Full Metaverse: Origins update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes2 additions3 changes0 removals
  • Gameplay
  • UI and audio
addedNew Creature: Wolves
changedSurvivor Command Improvements
changedSet Home: Right-click your survivors to assign their current location as home - Inventory Exchange: Access survivor inventories directly from the context menu - Auto-Return Home: Survivors now automatically return to their assigned home after completing work tasks - Smart Foraging: Survivors assigned to forage will now actively seek out and collect nearby items instead of wandering aimlessly
addedCharacters now properly ragdoll when killed (no more frozen falling poses) - Dead survivors can be looted via the Inventory button (all other commands are disabled) - Carcass system added for creature death handling
changedSurvivor context menu now shows "(Dead)" indicator when viewing deceased survivors - Improved AI controller handling for recruited survivors

Metaverse: Origins changes

addedNew Creature: Wolves
changedSurvivor Command Improvements
changedSet Home: Right-click your survivors to assign their current location as home - Inventory Exchange: Access survivor inventories directly from the context menu - Auto-Return Home: Survivors now automatically return to their assigned home after completing work tasks - Smart Foraging: Survivors assigned to forage will now actively seek out and collect nearby items instead of wandering aimlessly
addedCharacters now properly ragdoll when killed (no more frozen falling poses) - Dead survivors can be looted via the Inventory button (all other commands are disabled) - Carcass system added for creature death handling
changedSurvivor context menu now shows "(Dead)" indicator when viewing deceased survivors - Improved AI controller handling for recruited survivors

Patch Notes Content:

New Creature: Wolves

Wolves now roam the wilderness as predators with full AI behavior and combat abilities. Available in three variants: standard grey, arctic white, and dark.

Survivor Command Improvements

  • Set Home: Right-click your survivors to assign their current location as home - Inventory Exchange: Access survivor inventories directly from the context menu - Auto-Return Home: Survivors now automatically return to their assigned home after completing work tasks - Smart Foraging: Survivors assigned to forage will now actively seek out and collect nearby items instead of wandering aimlessly

Death & Combat

  • Characters now properly ragdoll when killed (no more frozen falling poses) - Dead survivors can be looted via the Inventory button (all other commands are disabled) - Carcass system added for creature death handling

Quality of Life

  • Survivor context menu now shows "(Dead)" indicator when viewing deceased survivors - Improved AI controller handling for recruited survivors

--- Build: 6db2cab Date: March 1, 2026

Source

Steam News / 1 March 2026

Open original post

Changelog.gg summarizes and formats this update. How we read updates.