Full notes
Full Metaverse: Origins update
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What changed
- Gameplay
- Server
Metaverse: Origins changes
New Features
Survivor Command System - Right-click recruited survivors to open a command menu - Follow Me: Survivor follows you at a configurable distance - Stay Here: Survivor holds position at their current location - Go Home: Survivor returns to their assigned home (requires home assignment) - Assign Tasks: Opens the full task assignment panel
Survivor Task Assignment - Assign work tasks to survivors via a new task menu (similar to crafting menu) - Available tasks:
- Gather Wood
- Survivors find nearby trees and collect sticks
- Gather Stone
- Survivors collect stone resources
- Gather Fiber
- Survivors collect plant fiber
- Forage Nearby
- Survivors pick up ground items
(flowers, branches, etc.) - Dig for Supplies - Survivors dig for random resources based on skill - Tasks queue up and execute automatically - Configurable search radius per task type (up to 50 meters) - Survivors earn skill XP for completed tasks
Job Queue System - Survivors maintain their own job queue (like the crafting queue) - Queue multiple tasks with repeat counts - Cancel jobs from the task menu - Jobs persist and replicate in multiplayer
--- Improvements
Assigned tasks now properly override Follow/Stay commands - Survivors use DataTable-configured search distances instead of hardcoded values - Added logging for job execution debugging
--- Technical
New DT_SurvivorJobs DataTable for configuring task types - Centralized job settings via Project Settings > MO Survivor Job Database - Full network replication support for survivor job queues
Source
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