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Steam News13 October 20258mo ago

Update v0.9.585 — The One Where Everyone Understands the Briefing

Hey Commanders, Good news! Slowly but surely getting back on track with the updates! Metal Thunder just went even more multilingual!

In this update3

Full notes

Full Metal Thunder update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hey Commanders, Good news! Slowly but surely getting back on track with the updates!

What changed

3 fixes5 additions4 changes0 removals
  • UI and audio
  • Gameplay
  • Fixes
  • Performance
  • Security
addedMetal Thunder just went even more multilingual! This update brings full localization support for 15 new languages , so more Commanders around the world can join the fight.
added🗣️ Newly Added Languages
changedEvery UI element, mission briefing, and upgrade screen is now fully localized. As always, you can report any mistranslations. Keep an eye out! 🌐
added⚙️ Quality of Life & FixesAdded the ability to replay missions directly from the win/loss screen.
added⚙️ Quality of Life & FixesAdded the option to skip mission briefings if you’re eager to jump straight into action.
fixed⚙️ Quality of Life & FixesFixed a bug where the camera would “jump” when a sortie started.

Metal Thunder changes

addedMetal Thunder just went even more multilingual! This update brings full localization support for 15 new languages , so more Commanders around the world can join the fight.
added🗣️ Newly Added Languages
changedEvery UI element, mission briefing, and upgrade screen is now fully localized. As always, you can report any mistranslations. Keep an eye out! 🌐
addedAdded the ability to replay missions directly from the win/loss screen.
addedAdded the option to skip mission briefings if you’re eager to jump straight into action.

Metal Thunder just went even more multilingual! This update brings full localization support for 15 new languages, so more Commanders around the world can join the fight.

🗣️ Newly Added Languages

  • Italian

  • Romanian

  • Swedish

  • Norwegian

  • Finnish

  • Dutch

  • Hungarian

  • Czech

  • Greek

  • Ukrainian

  • Bulgarian

  • Vietnamese

  • Indonesian

  • Thai

  • Danish

Every UI element, mission briefing, and upgrade screen is now fully localized. As always, you can report any mistranslations. Keep an eye out! 🌐

⚙️ Quality of Life & Fixes

  • Added the ability to replay missions directly from the win/loss screen.

  • Added the option to skip mission briefings if you’re eager to jump straight into action.

  • Fixed a bug where the camera would “jump” when a sortie started.

  • Fixed an issue where unit indicators occasionally bounced around or stayed visible even when paused.

  • Improved overall UI polish and readability across menus.

  • Decrypt text animations should now play smoothly and consistently (hopefully this time for real 🙃).

  • Pathfinding system optimized for smoother enemy movement and better CPU performance during large-scale engagements.

Additional Notes

Unity’s latest security patch forced an unexpected rollback on the project, which set things back a little, so the next content patch will take a bit longer than planned. That said, I wanted to get a solid baseline out first, focusing on stability and QoL improvements before diving into the chaos again.

The Zombies update is still in motion and slowly taking shape behind the scenes. 🧟‍♂️

Steam Next Fest

Also, my side project with my son, DriveWave is joining Steam Next Fest! Come check it out and show some love 🚗💨 DriveWave

Thanks again for sticking around and keeping the ground safe! See you in the skies as always, — Tolga ⚡

Source

Steam News / 13 October 2025

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