Meta Ghost: Breaking Show
Steam News 29 April 202622d ago

Update Notice Version 0.9.8.1

[Simon] Attack combo fluidity improved after Simon used "Flip Step". Increased the base DMG of Simon's "Thermal Shot" and "Thermal Shot+". Simon's Weapon Modification "Cryo Ballistics" reworked: additional Heat reductio…

Update log

Full Meta Ghost: Breaking Show update

The complete published notes, normalized for clean reading and source attribution.

Extracted changes

1 fix0 additions26 changes2 removals
  • Gameplay
  • Balance
  • Performance
changedSimonAttack combo fluidity improved after Simon used "Flip Step".
changedSimonIncreased the base DMG of Simon's "Thermal Shot" and "Thermal Shot+".
changedSimonSimon's Weapon Modification "Cryo Ballistics" reworked: additional Heat reduction increased from 3 points to 5 points; effect doubled while in Overheat state.
changedSimonSimon's Weapon Modification "Thermal Enhancement" reworked: effect changed from clearing all Heat after casting "Flip Step+" to reducing 60 Heat upon casting either "Flip Step" or "Flip Step+".
changedSimonSimon's 2-Piece Scorching Wind set reworked: Normal ATK DMG increase effect was enhanced from 10% to 20%.
changedSimonSimon's 6-Piece Scorching Wind set reworked: Explosive Bullet DMG increased from 60% to 100%.
Simon's 2-Piece Scorching Wind set reworked: Normal ATK DMG increase effect was enhanced10% to 20%Simon's 6-Piece Scorching Wind set reworked: Explosive Bullet DMG60% to 100%Simon's 2-Piece Passion set reworked: Heavy ATK DMG increase effect was enhanced10% to 20%Heat reduction bonus of Cooling35% to 20%

[Simon]

  1. Attack combo fluidity improved after Simon used "Flip Step".

  2. Increased the base DMG of Simon's "Thermal Shot" and "Thermal Shot+".

  3. Simon's Weapon Modification "Cryo Ballistics" reworkedadditional Heat reduction increased from 3 points to 5 points; effect doubled while in Overheat state.
  4. Simon's Weapon Modification "Thermal Enhancement" reworkedeffect changed from clearing all Heat after casting "Flip Step+" to reducing 60 Heat upon casting either "Flip Step" or "Flip Step+".
  5. Simon's 2-Piece Scorching Wind set reworked: Normal ATK DMG increase effect was enhanced from 10% to 20%.

  6. Simon's 6-Piece Scorching Wind set reworkedExplosive Bullet DMG increased from 60% to 100%.
  7. Simon's 2-Piece Passion set reworkedHeavy ATK DMG increase effect was enhanced from 10% to 20%; effect doubled while in Overheat state; Heat reduction bonus of Cooling adjusted from 35% to 20%.

[Jean]

  1. Jean's Weapon Modification "Smash hard!" reworked: [Normal ATK] hits have 40% chance to gain [Aerial Slash].

  2. Jean's Weapon Modification "Impact ready!" reworked: Final Strike of [Normal ATK] hits grants 2 stacks of [Buffer Protection] and 50 [Excitement].

  3. Jean's Weapon Modification "Just smash!" reworked: [Normal ATK] hits grant a Shield equal to 4% of Max HP for 10s, stackable up to 5 times.

  4. Jean's Weapon Modification "Just enjoy the rush!" reworked: For each enemy hit by [Ultimate], gains a Shield equal to 5% of Max HP for 10s, stackable up to 5 times.

  5. Jean's Weapon Modification "Bigger and stronger!" reworked: Gains 5 uses of [Aerial Slash] after casting [Ultimate].

  6. Jean's Weapon Modification "Savage power!" reworked[Ultimate] range increased, and leaves [Impact Field] on the battlefield. Gains Super Armor and takes 50% less DMG inside the field, lasting 15s.
  7. Jean's Weapon Modification "Phantom impact!" reworked: After casting [Shield Counter], restores 50 Excitement.

  8. Jean's Weapon Modification "Plenty to go around!" reworked: When gaining [Buffer Protection] or when [Buffer Protection] exceeds the limit, gain [Counter Potential].

[Counter Potential]: Each cast of [Gravity Wave] increases its base DMG by 10% for 2s. If [Gravity Wave] is not cast again within 2s, this damage bonus will be removed.

  1. Jean's 2-Piece Frenzy set reworkedAerial Slash DMG increased from 40% to 50%.
  2. Jean's 6-Piece Frenzy set reworked: Releasing Aerial Slash 3 times grants an extra stack of Aerial Slash.

  3. Jean's 2-Piece Excitement set reworked: [Shield Counter] restores 20 [Excitement] on [Dodge] and 50 [Excitement] on [Perfect Dodge].

  4. Jean's 4-Piece Excitement set reworked[Cyclone Slash] range increased; [Excitement] cap doubled.
  5. Jean's 6-Piece Excitement set reworked: When [Naughty Cyclone] is active, every 10 [Excitement] consumed increases [Heavy ATK] SPD by 5%, stacking up to a max of 50%.

  6. Jean's 4-Piece Gravity set reworked: [Gravity Wave] hits grant 20 [Excitement]. [Excitement] cap +50.

  7. Jean's [Aerial Slash] damage increased from 200% to 300%; [Cyclone Impact] DMG reduced from 500% to 350%.

  8. Removed secondary target damage reduction for Jean's [Aerial Slash] and Naughty Cyclone.

[Rose]

  1. To optimize combat performance, the trigger frequency of Rhythm Ripple has been moderately reduced, with damage buffs as compensation. Base trigger interval increased from 1s to 1.2s; skill DMG raised from 180% to 270%.

  2. Rose's Weapon Modification "Ignite the Stage"Sonic Wave DMG increased from 70% to 105%.
  3. Rose's 6-Piece Sustain set, which boosts Ultimate DMG by 50% every 10 Rhythm Ripple triggers, now has a proper stacking limit. Fixed an issue where the stack limit was not functioning.

  4. Renamed Rose's weapon modification [Rhythm Impact++] to [Whirling Dance+], and enhanced its skill visual effects.

[Taisuke]

  1. Increased the base DMG of the

Source

Steam News / 29 April 2026

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