In this update4
Full notes
Full Meta Ghost: Breaking Show update
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What changed
- Store
- UI and audio
- Fixes
- Gameplay
- Maps
- Balance
Meta Ghost: Breaking Show changes
[System]
Renamed Louder to "Terminal".
"Terminal" mission of clearing The Trials difficulty 1-5 was deleted.
Now clearing The Trials can also be counted as clearing Breaking Show in "Terminal'.
Limited stock items in the Computing Power Exchange tab of the Store will no longer restock over time. New discounted limited-quantity items and unlimited versions of the same goods have been added.
Tabs in Store and items unlock based on Terminal tiers. Items belonging to a system can only be purchased after unlocking that system.
In the "Cyberware Weaponizing" interface, press the Alt key to quickly toggle equipment comparison when using Keyboard & mouse.
Cyberware Level granted by Merged Star Level is now fixed at Merged Star Level × 4, unaffected by quality.
Added multi-scheme switching for Weapon Modification.
All in-game instruction interfaces can be instantly closed with the Esc key.
Optimized in-game system tutorials and text descriptions for character skills.
[Arena]
Adjusted monster statistics and loots in Breaking Show and The Trials (to adapt to simplified missions in Terminal)
The Trials difficulties are now unlocked along with the Terminal tier.
The initial stage of Breaking Show - Qualifiers will now drop random Basic Drivers instead of Fusion Drivers.
The first Arena Debuff trigger floor in Breaking Show - Preliminaries has been adjusted from floor 11 to floor 21.
Added outline highlights to shop models within arena.
Optimized the environment of the Lounge.
[Fusion Driver]
Fixed an issue where the Wave Blade base DMG bonus of "Wave Blade Barrage" only calculated based on current Normal ATK SPD upon gaining Fusion Driver and would not update when ATK SPD changed afterwards.
The Wave Blade base DMG bonus of "Wave Blade Barrage" has been adjusted from 3% to 1.5%.
[Bug Fixes]
Fixed a V0.9.9.1 bug where ATK SPD bonuses applied twice to Simon's Normal ATK and Taisuke's Heavy ATK.
Fixed an issue where Jean's Gravity Wave failed to trigger Heavy ATK Aug effects.
Fixed missing hit VFX on Taisuke's invincible slash.
Fixed an inconsistency where Rose's Weapon Modification cost a different number of Modification Chips compared to other characters.
Fixed an issue where the HP bar on the character avatar at the bottom left of the screen would not refresh after obtaining or purchasing HP-modifying items.
Source
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