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Steam News21 March 20265mo ago

Update Notice Version 0.9.7.4

Fusion Drivers Adjustments Shield Discharge: Old: Upon entering [Weakness Space], releases a large electromagnetic wave every 2s, dealing Tech DMG equal to 500% of the combined current HP and Shield.

Full notes

Full Meta Ghost: Breaking Show update

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What changed

3 fixes7 additions12 changes0 removals
  • Balance
  • Gameplay
  • Maps
  • Fixes
changedOld: Upon entering [Weakness Space], releases a large electromagnetic wave every 2s, dealing Tech DMG equal to 500% of the combined current HP and Shield.
addedNew: Wave Blade Release: Release Wave Blade to all Corrupted enemies every 5s.
changedOld: [20% Lucky Hit]: When dealing Tech DMG, applies 5 points of Toughness Break. Cooldown: 0.1s.
addedNew: Technical Intrusion: 60% of Toughness Break DMG bonus is now converted into Tech DMG bonus.
changedArmor Erosion:
changedOld: For every 1% max HP as Shield, gains 2% more Toughness Break (max 100%).

Meta Ghost: Breaking Show changes

changedOld: Upon entering [Weakness Space], releases a large electromagnetic wave every 2s, dealing Tech DMG equal to 500% of the combined current HP and Shield.
addedNew: Wave Blade Release: Release Wave Blade to all Corrupted enemies every 5s.
changedOld: [20% Lucky Hit]: When dealing Tech DMG, applies 5 points of Toughness Break. Cooldown: 0.1s.
addedNew: Technical Intrusion: 60% of Toughness Break DMG bonus is now converted into Tech DMG bonus.
changedArmor Erosion:
  1. Fusion Drivers Adjustments

  • Shield Discharge:

  • Old: Upon entering [Weakness Space], releases a large electromagnetic wave every 2s, dealing Tech DMG equal to 500% of the combined current HP and Shield.

  • New: Wave Blade Release: Release Wave Blade to all Corrupted enemies every 5s.

  • Physical Intrusion:

  • Old

    [20% Lucky Hit]: When dealing Tech DMG, applies 5 points of Toughness Break.

    Cooldown

    0.1s.

  • New: Technical Intrusion: 60% of Toughness Break DMG bonus is now converted into Tech DMG bonus.

  • Armor Erosion:

  • Old: For every 1% max HP as Shield, gains 2% more Toughness Break (max 100%).

  • New: For every 1% max HP as Shield, gains 2% more Orbital Strike DMG.

  1. Main OS Backend Nodes Adjustments:

The final 3 nodes have been adjusted:

  • Old: ATK +13, DEF +6, HP +30

  • New: Final DMG +6%, Shield Effect +10%, Weakness Space duration +10%.

  1. Added red dot notifications for some upgradable player content.

  2. Added Orbital Strike Damage Multiplier affixes to Cyberwares; removed Corruption Damage Multiplier affixes.

  3. Adjusted monster spawn points in the final stage in Touring Match for better grouping.

  4. Optimized skills of some Bosses.

  5. Fixed a bug where monsters instantly recovered from stagger.

  6. Fixed a bug where some monsters could be staggered even with a Toughness bar.

  7. Optimized enemy hit visual effects during Taisuke attacks.

  8. Optimized the visual effects during Taisuke's Final Strikes.

  9. Added a new character entrance effect when switching stages.

  10. Optimized the quit-game prompt to clearly state that stage progress will not be saved.

  11. Optimized the conditions for unlocking Jean.

  12. Fixed the effect anormaly of Rose.

Source

Steam News / 21 March 2026

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