Full notes
Full Meta Ghost: Breaking Show update
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What changed
- Balance
- Gameplay
- Maps
- Fixes
Meta Ghost: Breaking Show changes
Fusion Drivers Adjustments
Shield Discharge:
Old: Upon entering [Weakness Space], releases a large electromagnetic wave every 2s, dealing Tech DMG equal to 500% of the combined current HP and Shield.
New: Wave Blade Release: Release Wave Blade to all Corrupted enemies every 5s.
Physical Intrusion:
Old
[20% Lucky Hit]: When dealing Tech DMG, applies 5 points of Toughness Break.
Cooldown
0.1s.
New: Technical Intrusion: 60% of Toughness Break DMG bonus is now converted into Tech DMG bonus.
Armor Erosion:
Old: For every 1% max HP as Shield, gains 2% more Toughness Break (max 100%).
New: For every 1% max HP as Shield, gains 2% more Orbital Strike DMG.
Main OS Backend Nodes Adjustments:
The final 3 nodes have been adjusted:
Old: ATK +13, DEF +6, HP +30
New: Final DMG +6%, Shield Effect +10%, Weakness Space duration +10%.
Added red dot notifications for some upgradable player content.
Added Orbital Strike Damage Multiplier affixes to Cyberwares; removed Corruption Damage Multiplier affixes.
Adjusted monster spawn points in the final stage in Touring Match for better grouping.
Optimized skills of some Bosses.
Fixed a bug where monsters instantly recovered from stagger.
Fixed a bug where some monsters could be staggered even with a Toughness bar.
Optimized enemy hit visual effects during Taisuke attacks.
Optimized the visual effects during Taisuke's Final Strikes.
Added a new character entrance effect when switching stages.
Optimized the quit-game prompt to clearly state that stage progress will not be saved.
Optimized the conditions for unlocking Jean.
Fixed the effect anormaly of Rose.
Source
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