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Steam News21 April 20262mo ago

V1.1.0.3 First Major Update After Release

[Stage Mechanic] Added challenge count for stages, default is 1. After revival, challenge count of the previous stage +1. [UI Optimization] Added info box for Current Active Character on Artifacts.

Full notes

Full 元卡牌之背包传说 Meta Card Backpack Legend update

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What changed

2 fixes14 additions2 changes0 removals
  • Maps
  • Performance
  • Balance
  • Gameplay
  • Events
  • Fixes
added[Stage Mechanic] Added challenge count for stages, default is 1. After revival, challenge count of the previous stage +1.
added[UI Optimization] Added info box for Current Active Character on Artifacts.
added[New Stat] Added Max Wound Stacks stat. When Wound triggers, Wound damage cannot exceed the stack limit.
changed[Bond Adjustment] Projectile-2 mechanic changed from double split count to Projectile Collision Count +5.
added[Artifact Adjustment] Star Staff added position restriction: This Artifact can only be placed in the first column and last column.
added[Artifact Adjustment] Double Scroll added placement restriction: This Artifact can only be placed in the first row and last row.

元卡牌之背包传说 Meta Card Backpack Legend changes

added[Stage Mechanic] Added challenge count for stages, default is 1. After revival, challenge count of the previous stage +1.
added[UI Optimization] Added info box for Current Active Character on Artifacts.
added[New Stat] Added Max Wound Stacks stat. When Wound triggers, Wound damage cannot exceed the stack limit.
changed[Bond Adjustment] Projectile-2 mechanic changed from double split count to Projectile Collision Count +5.
added[Artifact Adjustment] Star Staff added position restriction: This Artifact can only be placed in the first column and last column.
  1. [Stage Mechanic] Added challenge count for stages, default is 1. After revival, challenge count of the previous stage +1.

  2. [UI Optimization] Added info box for Current Active Character on Artifacts.

  3. [New Stat] Added Max Wound Stacks stat. When Wound triggers, Wound damage cannot exceed the stack limit.

  4. [Bond Adjustment] Projectile-2 mechanic changed from double split count to Projectile Collision Count +5.

  5. [Artifact Adjustment] Star Staff added position restriction: This Artifact can only be placed in the first column and last column.

  6. [Artifact Adjustment] Double Scroll added placement restriction: This Artifact can only be placed in the first row and last row.

  7. [Artifact Adjustment] Brawler Talisman added placement restriction: This Artifact can only be placed in the first column and last column.

  8. [Artifact Adjustment] Dodge Ring added placement restriction: This Artifact can only be placed if there is an X grid within 1 adjacent grid.

  9. [New Artifact] For every Artifact with Buff Bond within 1 grid around this Artifact, Lifesteal +1%.

  10. [New Artifact] For every Artifact with Crit Bond within 1 grid around this Artifact, Crit Rate +5%.

  11. [New Artifact] For every Artifact with Bleed Bond within 1 grid around this Artifact, Max Wound Stacks +1.

  12. [New Artifact] Doubles Max Wound Stacks of enemy units under Bleed effect.

  13. [New Artifact] When a card Auto-Triggers, gain Armor equal to current stage number.

  14. [New Artifact] This Artifact can only be placed if there are no X grids within 1 adjacent grid. Gain 1 Mana every 2 Auto-Triggers of a card.

  15. [Boss Adjustment] Anubis gains new defense mechanic: When Dark Matter is destroyed at 0 Collision Count, it is converted into 1 Magic Shield for self.

  16. [Bug Fix] Fixed bug where random card loss in events caused ally cards to disappear after switching characters.

  17. [Bug Fix] When the Summon-exclusive Artifact slot is closed, Artifacts inside are moved back to the Artifact Backpack.

  18. [Bug Fix] Fixed bug where camera perspective glitched when Taoist opens Artifacts.

Source

Steam News / 21 April 2026

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