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Steam News15 April 20262mo ago

V1.0.3.5 Major Update

[Control Optimization] Optimized the drag-and-drop feel for placing Artifacts, now with adaptive placement within one grid range. [Feature Optimization] Added challenge attempt limits for stages.

Full notes

Full 元卡牌之背包传说 Meta Card Backpack Legend update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

4 fixes3 additions2 changes0 removals
  • Performance
  • Fixes
  • Events
changed[Control Optimization] Optimized the drag-and-drop feel for placing Artifacts, now with adaptive placement within one grid range.
added[Feature Optimization] Added challenge attempt limits for stages. Challenge attempts are related to difficulty: higher difficulty means fewer challenge attempts.
added[Feature Optimization] Added Artifact Bond Bar reset function. The Artifact Bond Bar resets 2 seconds after the mouse moves out.
changed[Visual Optimization] Optimized the post-battle standby scene.
added[BOSS Optimization] Added a quantity limit for Golem's split. Golems will not split if there are more than 50 Golems on the field.
fixed[Bug Fix] Fixed camera incorrect rotation and displacement caused by the Taoist.

元卡牌之背包传说 Meta Card Backpack Legend changes

changed[Control Optimization] Optimized the drag-and-drop feel for placing Artifacts, now with adaptive placement within one grid range.
added[Feature Optimization] Added challenge attempt limits for stages. Challenge attempts are related to difficulty: higher difficulty means fewer challenge attempts.
added[Feature Optimization] Added Artifact Bond Bar reset function. The Artifact Bond Bar resets 2 seconds after the mouse moves out.
changed[Visual Optimization] Optimized the post-battle standby scene.
added[BOSS Optimization] Added a quantity limit for Golem's split. Golems will not split if there are more than 50 Golems on the field.
  1. [Control Optimization] Optimized the drag-and-drop feel for placing Artifacts, now with adaptive placement within one grid range.

  2. [Feature Optimization] Added challenge attempt limits for stages. Challenge attempts are related to difficulty: higher difficulty means fewer challenge attempts.

  3. [Feature Optimization] Added Artifact Bond Bar reset function. The Artifact Bond Bar resets 2 seconds after the mouse moves out.

  4. [Visual Optimization] Optimized the post-battle standby scene.

  5. [BOSS Optimization] Added a quantity limit for Golem's split. Golems will not split if there are more than 50 Golems on the field.

  6. [Bug Fix] Fixed camera incorrect rotation and displacement caused by the Taoist.

  7. [Bug Fix] Fixed blank icons appearing in the status bar.

  8. [Bug Fix] Fixed an issue where multiple card and Artifact rewards could be obtained from Encounters.

  9. [Bug Fix] Fixed an issue where cards from Encounters entered teammates' card pools.

Source

Steam News / 15 April 2026

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