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Steam News11 February 20188y ago

The New Mesozoica

We want to apologize for the lack of recent updates/hotfixes, in our quest to fix the major issues we have found the solutions we have been seeking to more than one problem.

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Full Mesozoica update

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What changed

1 fix0 additions0 changes0 removals
  • UI and audio
fixedWe want to apologize for the lack of recent updates/hotfixes, in our quest to fix the major issues we have found the solutions we have been seeking to more than one problem. It's these new solutions we are now working on implementing! First and Foremost we are pleased to announce that terraforming is making a comeback. We fixed the issue causing terraforming to be lag centric and have included fun items such as FOILAGE BRUSHES and RIVER CREATIONS! We feel that the massive performance upgrade will also be noted in this coming update. In short, the flow of this solution was as followed, Fixed Grass ---- Better Performance--- Terraforming enabled---- Rivers/Brushes created Dinosaur AI fixes are the second big ticket item. We have included realistic sleeping schedules, and a fan requested Herbivore's eating foilage action for all herbivores! We believe our fixes to the AI not only fix the glaring issues we had in the past but also bring back some believability into the game. Other notable additions are as follows: Complete UI remake Park management and progression Dinosaur audio so that a dinosaur is always making sounds like breathing, belly roar, etc Working on concept art for new modular pieces and figuring out the desired style of the game We want to thank everyone for being patient as we fix these significant issues. A large part of production will start when the first steam payment arrives so we can get additional help making our new buildings/adding other sub-features!

Mesozoica changes

fixedWe want to apologize for the lack of recent updates/hotfixes, in our quest to fix the major issues we have found the solutions we have been seeking to more than one problem. It's these new solutions we are now working on implementing! First and Foremost we are pleased to announce that terraforming is making a comeback. We fixed the issue causing terraforming to be lag centric and have included fun items such as FOILAGE BRUSHES and RIVER CREATIONS! We feel that the massive performance upgrade will also be noted in this coming update. In short, the flow of this solution was as followed, Fixed Grass ---- Better Performance--- Terraforming enabled---- Rivers/Brushes created Dinosaur AI fixes are the second big ticket item. We have included realistic sleeping schedules, and a fan requested Herbivore's eating foilage action for all herbivores! We believe our fixes to the AI not only fix the glaring issues we had in the past but also bring back some believability into the game. Other notable additions are as follows: Complete UI remake Park management and progression Dinosaur audio so that a dinosaur is always making sounds like breathing, belly roar, etc Working on concept art for new modular pieces and figuring out the desired style of the game We want to thank everyone for being patient as we fix these significant issues. A large part of production will start when the first steam payment arrives so we can get additional help making our new buildings/adding other sub-features!

We want to apologize for the lack of recent updates/hotfixes, in our quest to fix the major issues we have found the solutions we have been seeking to more than one problem. It's these new solutions we are now working on implementing! First and Foremost we are pleased to announce that terraforming is making a comeback. We fixed the issue causing terraforming to be lag centric and have included fun items such as FOILAGE BRUSHES and RIVER CREATIONS! We feel that the massive performance upgrade will also be noted in this coming update. In short, the flow of this solution was as followed, Fixed Grass ---- Better Performance--- Terraforming enabled---- Rivers/Brushes created Dinosaur AI fixes are the second big ticket item. We have included realistic sleeping schedules, and a fan requested Herbivore's eating foilage action for all herbivores! We believe our fixes to the AI not only fix the glaring issues we had in the past but also bring back some believability into the game. Other notable additions are as follows: Complete UI remake Park management and progression Dinosaur audio so that a dinosaur is always making sounds like breathing, belly roar, etc Working on concept art for new modular pieces and figuring out the desired style of the game We want to thank everyone for being patient as we fix these significant issues. A large part of production will start when the first steam payment arrives so we can get additional help making our new buildings/adding other sub-features!

Source

Steam News / 11 February 2018

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