Full notes
Full Merk Mayhem update
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What changed
- UI and audio
- Gameplay
- Balance
Merk Mayhem changes
Aim Assist
Implemented mild bullet magnetism for Assault Rifles, Shotguns, SMGs, and select sidearms.
UI/UX
Players can now toggle between locked and unlocked weapon swaps:
Locked: Pressing “1” equips your primary, pressing “2” equips your secondary
Unlocked: Pressing “1” or “2” swaps weapons.
Killfeed now also shows the assisting player if applicable.
Weapon Mods
Magazine Extension
Tier I: Increases magazine capacity by 10% (rounding down).
Tier II: Adds another 10% (20% total, rounding down).
Tier III: 30% total magazine capacity increase (rounding up).
Condenser Barrel
Tier I: Increases Range by 10%
Tier II: Adds another 10% (20% total).
Tier III: 30% total Range increase.
Shatter Caps: Converts rounds into explosive projectiles at the cost of base damage. 50% direct hit damage and 40% AoE damage. No AoE dropoff at range.
Tier I: 0.5-meter splash damage radius.
Tier II: 1-meter splash damage radius.
Tier III: 1.5-meter splash damage radius.
Animations:
Implemented an Armor Syringe animation.
Achievements
Added several headshot, weapon mod, and progression achievements.
Source
Changelog.gg summarizes and formats this update. How we read updates.
