Full notes
Full Merchant of Phenistoria update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hello merchant !
What changed
- Gameplay
- Store
- UI and audio
Merchant of Phenistoria changes
We are glad to present our new update introducing competition and guild actions as various finetuning. We recommend starting a new game.
You can get more informations by reading our dev-diaries:
https://store.steampowered.com/news/app/1466170/view/3199256688957301030
https://store.steampowered.com/news/app/1466170/view/3194751025780852858
Gameplay:
Guild and theirs members can perform new “action” as gold theft or sabotage
Pay gold to other guilds or use your mercenaries to perform these actions
Adventurer guild can become your competitors and buy a shop
Heroes will choose a shop based on reputation and alignment
Small rework on town level up with goals to accomplish
new town UI for infos about town
Finetuning:
Improve various UI
Misc:
“Assassination target” player skill now implemented ;)
New “night” flower to find
Reduce costs of experiences on various player skills
screenshots are now saved in a sub-folder
Source
Changelog.gg summarizes and formats this update. How we read updates.
