Hello, merchant! Competition You are no longer the only one who can sell equipment to heroes... Now guilds (especially adventuring guilds) are able to buy stores and supply them.
In this update2
Full notes
Full Merchant of Phenistoria update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hello, merchant!
What changed
0 fixes2 additions2 changes1 removal
Gameplay
Store
UI and audio
removedCompetitionYou are no longer the only one who can sell equipment to heroes... Now guilds (especially adventuring guilds) are able to buy stores and supply them.
changedCompetitionHeroes will have to choose a store to buy their favorite equipment. Your reputation (among classes and your alignment) will now have an impact on this decision!
addedCompetitionYou can now view some sales information in the new city interface
changedCity ProgressionThe town progression mechanic has been reworked: previously heroes had to complete the first dungeon quest to unlock level 2 of the town.
addedCity ProgressionFrom now on the player will have to accomplish a certain number of objectives to make the city evolve. You can see this information in the new city interface:
Merchant of Phenistoria changes
removedYou are no longer the only one who can sell equipment to heroes... Now guilds (especially adventuring guilds) are able to buy stores and supply them.
changedHeroes will have to choose a store to buy their favorite equipment. Your reputation (among classes and your alignment) will now have an impact on this decision!
addedYou can now view some sales information in the new city interface
changedThe town progression mechanic has been reworked: previously heroes had to complete the first dungeon quest to unlock level 2 of the town.
addedFrom now on the player will have to accomplish a certain number of objectives to make the city evolve. You can see this information in the new city interface:
Competition
You are no longer the only one who can sell equipment to heroes... Now guilds (especially adventuring guilds) are able to buy stores and supply them.
Heroes will have to choose a store to buy their favorite equipment. Your reputation (among classes and your alignment) will now have an impact on this decision!
You can now view some sales information in the new city interface
City Progression
The town progression mechanic has been reworked: previously heroes had to complete the first dungeon quest to unlock level 2 of the town.
We want the player to have more freedom in his evolution (including preventing the success of this quest, which will make sense in a future story update... Thanks for reading this dev diary so far ;-) )
From now on the player will have to accomplish a certain number of objectives to make the city evolve. You can see this information in the new city interface: