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Steam News17 June 201412y ago

Changelist for 9322

These changes are coming on both OSX and WIN. Tweaks Japanese localisation tweaks bootup should be a little faster on OSX overall improvement of network stability Fixes Game would crash on start about 1 on 5 times with

Full notes

Full Mercenary Kings: Reloaded Edition update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

3 fixes0 additions4 changes0 removals
  • UI and audio
  • Server
  • Performance
  • Gameplay
  • Fixes
changedTweaksJapanese localisation tweaks
changedTweaksoverall improvement of network stability
fixedFixesGame would crash on start about 1 on 5 times with OSX 10.7
fixedFixesOSX version crash pretty often when connecting to a multiplayer game
changedFixesupdated SDL2 libs on OSX (there was some outstanding issues)
changedFixesmatchmaking now use network protocol versionning instead of the version of the game, which means MAC and WIN user will get matched in public games.

Mercenary Kings: Reloaded Edition changes

changedJapanese localisation tweaks
changedoverall improvement of network stability
fixedGame would crash on start about 1 on 5 times with OSX 10.7
fixedOSX version crash pretty often when connecting to a multiplayer game
changedupdated SDL2 libs on OSX (there was some outstanding issues)

These changes are coming on both OSX and WIN.

Tweaks

  • Japanese localisation tweaks

  • bootup should be a little faster on OSX

  • overall improvement of network stability

Fixes

  • Game would crash on start about 1 on 5 times with OSX 10.7

  • OSX version crash pretty often when connecting to a multiplayer game

  • updated SDL2 libs on OSX (there was some outstanding issues)

  • matchmaking now use network protocol versionning instead of the version of the game, which means MAC and WIN user will get matched in public games.

  • Potential fix for obscure NVorbis crashes on WIN

Source

Steam News / 17 June 2014

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