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Steam News5 February 20188y ago

Changelist for r21320 aka Reloaded Edition

The Reloaded edition is coming out tomorrow. New Features Two new playable characters.

Full notes

Full Mercenary Kings: Reloaded Edition update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

9 fixes16 additions4 changes4 removals
  • Gameplay
  • Store
  • Balance
  • Server
  • Compatibility
  • Fixes
addedThe Reloaded edition is coming out tomorrow. New Features
addedTwo new playable characters. C-Zar and Frigg
addedNew Steel Soldier mission "Soldier Smash"
addedNew tent banners and ornaments
addedNew knives and guns
addedAdded tips to loading screen!

Mercenary Kings: Reloaded Edition changes

addedThe Reloaded edition is coming out tomorrow. New Features
addedTwo new playable characters. C-Zar and Frigg
addedNew Steel Soldier mission "Soldier Smash"
addedNew tent banners and ornaments
addedNew knives and guns

The Reloaded edition is coming out tomorrow. New Features

  • Two new playable characters. C-Zar and Frigg

  • New Steel Soldier mission "Soldier Smash"

  • New tent banners and ornaments

  • New knives and guns

  • Added tips to loading screen!

  • Added a new buy material menu to Golden Gate to purchase materials you weren't awarded at the end of the last mission

  • New reward menu in mission selection

Improvements

  • Highlight the host of a multiplayer game

  • Boss escape timers now only decay when players are in the zone

  • Added asterisk mark on NPCs in camp that have new things to say

  • Added a warning when ready to do primary missions

  • Grenades and Shock Bombs can no longer be shot

  • New camp minimap states

  • New Save Ironside minimap

  • Improved elevator reliability online

  • Hide boss skull minimap icon when capture or killed

  • Facility missions tweaks to make them easier

  • Allow to melee on zip lines

  • Respawn C4 in tutorial to prevent being stuck if not used to blow up the wall

  • Disable double tap to roll by default

  • Increased damage scaling of genades

  • Balanced enemy HP in multiplayer to make them less bullet spungy

  • Added a back to camp timer at the end of a mission

  • Added an online AFK disconnect after 5 minutes of inactivity

  • Reset back to gun after using the transceiver

  • Balancing pass on knives and guns

  • Allow rolling from crouch stance

  • Added minimap markers for hostages, mission materials and target enemies

  • Added key mission icon to highlight missions that unlock other missions

  • During missions, removed limit on item quantity you can hold

Fixes

  • Fixed new PS4 controller support

  • Fixed shock bombs on first phase of Tiny Computer

  • Fixed flashes in 3 or 4 player split screen

  • Fixed end cutscene in split screen where it showed a gray screen

  • Fixed mission marker in Explosivo Expedition

  • Removed parachute modifier on hurt

  • Fixed Lawless' talk animation as an hostage

  • Fixed occasional gun jitter

  • Removed menu glitch when dead and trying to open menus

  • Fixed final boss mission complete popping up too early

  • Fixed Harvest of the Titan's secret objective

Source

Steam News / 5 February 2018

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