Full notes
Full Mercenary Kings: Reloaded Edition update
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Repeated intro
Hello folk, we know it's been a while since our last update but we're almost done! We're still hard at work on finishing the PS4 version of the game and getting it through the approval process. Now we know you got burning questions like who are the mysterious soldiers that stole the ark? and actually what purpose the ark might have? also what happened to Dr Neil? Is Baron really dead? What was the purpose of the mandrake project? You'll have your answers soon enough. Now enjoy many fixes, tweaks we have done since the last update. New Features
What changed
- Gameplay
- UI and audio
- Performance
- Balance
Mercenary Kings: Reloaded Edition changes
New Camp Layout
Lots of new sounds FX
Some background patches were added for flavor
Le jeu est maintenant localisé correctement en français
Tweaks
Lots of online multiplayer, expect better bosses, mods, platforms and overall an smoother performance
Optimisation when spawning loads of bullet
Optimisation for collisions on bigger levels (with lots of enemies)
Homing bullet CPU optimisation
Sound volume of FXs
Many minor menus improvement (support for back button etc)
Loading screen is now animated
Added some camera shake on explosion, death etc
Mega looper now behave more like other bosses (flash when weak, start boss music)
Frozen/stunned enemies don't deflect bullets and also can't hurt players
Enable transceiver to exit hunting ground
Added a sound FX when mission timer gets low
You can skip cutscenes by pressing the start button
Fixes
Camera positioning in levels
Camera movement should be smoother
Some savegame issues
Enemies and bosses now have their proper buff when playing with more than 1 player
Crash when VC redist aren't install properly (now display error msg)
Hide hidden enemies HP when computer mod is installed
Hunting ground bridge problem
C4 falling through the ground
Music startup lag
Boss music now play properly, also there is more than one track
Some various crashes
Titan soldier jumping out of his fight zone
Many violence kings problems
Lots of text which were too long for their screen space
Titan soldier capture in Holy Glade doesn't prevent mission completion
Boss icon now update properly when they escape to a new spot
Issue with the cook platform
Source
Changelog.gg summarizes and formats this update. How we read updates.
