Update history
Latest Mercatoria updates
Search patches, hotfixes, and dev posts. Load more to keep browsing the timeline.
Browse updates
Published changes
Search updates. Filter by source or date. Open any row for the full patch notes, or load more to continue the timeline.
- Mercatoria
Patch 0.8.3 — Town Growth & Steam Achievements
New Features Town Growth Inspired by Imperialism 2's National Bureaucracy mechanic. Research the new National Bureaucracy technology (Governance branch) to unlock city-to-town upgrades. Towns produce a +1 finished mater…
Patch notes2 changesGameplay - Mercatoria
UX improvements: animations, settings, and Esc-to-go-back
Settings, Esc-to-go-back, and windowed-mode fixes New settings UI scale — choose 90% / 100% / 110% / 125% to make menus and buttons larger or smaller. Takes effect after restarting the game. Edge scrolling — toggle on/o…
Patch notes5 changesUI/audioGameplay - Mercatoria
Performance & bug fix patch
Thanks to everyone who's been sharing feedback about performance — we've spent some time under the hood addressing it. Performance Smoother gameplay: less delay when issuing orders to engineers, builders and explorers F…
Patch notes11 changesFixPerformance - Mercatoria
Update 0.8.2 — Empire Update
New features Voluntary annexation — build relations with a minor European nation to +90 and peacefully take it over for 5,000 gold. No war, no occupation, no army needed. Inspired by the merchant-empire mechanic from Im…
Patch notes2 changesFixGameplay - Mercatoria
Welcome to Mercatoria
Welcome to Mercatoria Mercatoria is a turn-based grand strategy game set in the Age of Discovery, built in the spirit of *Imperialism II: The Age of Exploration*. If you remember Imperialism 2 — the maps divided into pr…
Patch notes7 changesBalanceMaps


