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Steam News12 June 20251y ago

Patch 1 - Bug Fixes, Balances, Level and Enemy Updates

BUG FIXES Fixed some instant death colliders not triggering Slowed down dash refresh rate BALANCE ADJUSTMENTS Lowered the amount of ammo gained from collectibles (reguar ammo only) from 15 to 6 Lowered base damage from

Full notes

Full Meowstery of a Growing Aurora update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes2 additions14 changes2 removals
  • Fixes
  • Balance
  • Gameplay
  • UI and audio
fixedFixed some instant death colliders not triggering
changedBALANCE ADJUSTMENTS
changedLowered base damage from Regular and DoT projectiles from 5 to 2
changedLowered damage of AoE from 10 to 5
changedLowered bonus damage multiplier for ranged projectiles from 5 to 3 (Regular, DoT, AoE)
changedIncreased bonus duration multiplier for Paralitic projectile from 1 to 2
base damage from Regular and DoT projectiles52base damage from Regular and DoT projectiles decreased, nerfdamage of AoE105damage of AoE decreased, nerfbonus damage multiplier for ranged projectiles53bonus damage multiplier for ranged projectiles decreased, nerfbonus duration multiplier for Paralitic projectile12bonus duration multiplier for Paralitic projectile increased, buff

Meowstery of a Growing Aurora changes

fixedFixed some instant death colliders not triggering
changedBALANCE ADJUSTMENTS
changedLowered base damage from Regular and DoT projectiles from 5 to 2
changedLowered damage of AoE from 10 to 5
changedLowered bonus damage multiplier for ranged projectiles from 5 to 3 (Regular, DoT, AoE)

BUG FIXES

  • Fixed some instant death colliders not triggering

  • Slowed down dash refresh rate

BALANCE ADJUSTMENTS

  • Lowered the amount of ammo gained from collectibles (reguar ammo only) from 15 to 6

  • Lowered base damage from Regular and DoT projectiles from 5 to 2

  • Lowered damage of AoE from 10 to 5

  • Lowered bonus damage multiplier for ranged projectiles from 5 to 3 (Regular, DoT, AoE)

  • Increased bonus duration multiplier for Paralitic projectile from 1 to 2

  • Lowered Melee bonus damage multiplier from 10 to 7

  • Lowered Aurora healing pickups value from 75 to 40

LEVEL UPDATES

  • Added effects to destructible walls, so they're a bit easier to notice

  • Fixed sfx issue with the Reaper

  • Removed spikes from the Reaper area

  • Added some dialogue to the Reaper

  • Modified the Gall Spawn Boss room so it includes more attack/spawn points

ENEMY UPDATES

  • Modified the Gall Spawn Boss health so it scales with Player boosts

  • Modified the Gall Spawn damage receiving logic to take less damage from DoT attacks

  • Modified the Last Warewolf Mini-boss health so it scales with Player boosts

  • Removed logic on the Last Warewolf Mini-boss to stop movement/attacks on damage receival

  • Modified the Deathless Devil Mini-boss health so it scales with Player boosts

  • Modified the Hartstopper Mini-boss health so it scales with Player boosts

  • Increased the Hartstopper Minion health to 100

  • Increased the Hartstopper Minion spawn rate

Source

Steam News / 12 June 2025

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