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Steam News12 January 20265mo ago

Patch 1.1.1 - Fixing Online Multiplayer

Fixed these bugs Fixed Issues regarding improper disposal of data on the client side, causing accumulative lag Losing a multiplayer run now properly display the game over screen You will now spectate the other player if

Full notes

Full Meowmunitions update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix0 additions4 changes0 removals
  • Fixes
  • Server
  • Maps
fixedFixed these bugsFixed Issues regarding improper disposal of data on the client side, causing accumulative lag
changedFixed these bugsLosing a multiplayer run now properly display the game over screen
changedFixed these bugsYou will now spectate the other player if you died in multiplayer
changedFixed these bugsDead players now properly revive when players move to the next map
changedFixed these bugsThe Demo is now up to date with the main version.

Fixed these bugs

  • Fixed Issues regarding improper disposal of data on the client side, causing accumulative lag

  • Losing a multiplayer run now properly display the game over screen

  • You will now spectate the other player if you died in multiplayer

  • Dead players now properly revive when players move to the next map

The Demo is now up to date with the main version.

Source

Steam News / 12 January 2026

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