HomeGamesUpdatesPricingMethodology
Steam News2 September 202510mo ago

1.0.3 Patch Note: Major Balance Changes

Everyone has sent very amazing suggestions and feedback lately. I cannot yet implement all the improvements that I wanted to, but I'm pushing this patch either way because a lot of people want these changes.

In this update2

Full notes

Full Meowmunitions update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes0 additions4 changes1 removal
  • Gameplay
  • Balance
  • Fixes
changedEveryone has sent very amazing suggestions and feedback lately. I cannot yet implement all the improvements that I wanted to, but I'm pushing this patch either way because a lot of people want these changes.
removedGame ImprovementsDurability has been REMOVED as this has been requested by multiple people. I'm also reducing the number of chests in each room so players can't get too strong too quickly.
changedGame ImprovementsPlayer movement speed has been slightly increased, and the fire rate is now much faster. This change is intended to improve the game pacing.
changedGame ImprovementsHealth and Shield drop rates have been reduced.
fixedBug FixesAugments with shot-counting properties should now count properly.
fixedBug FixesFixed an issue where the tutorial would lock the player when teaching artifact activation.

Meowmunitions changes

changedEveryone has sent very amazing suggestions and feedback lately. I cannot yet implement all the improvements that I wanted to, but I'm pushing this patch either way because a lot of people want these changes.
removedDurability has been REMOVED as this has been requested by multiple people. I'm also reducing the number of chests in each room so players can't get too strong too quickly.
changedPlayer movement speed has been slightly increased, and the fire rate is now much faster. This change is intended to improve the game pacing.
changedHealth and Shield drop rates have been reduced.
fixedAugments with shot-counting properties should now count properly.

Everyone has sent very amazing suggestions and feedback lately. I cannot yet implement all the improvements that I wanted to, but I'm pushing this patch either way because a lot of people want these changes.

Game Improvements

  • Durability has been REMOVED as this has been requested by multiple people. I'm also reducing the number of chests in each room so players can't get too strong too quickly.

  • Player movement speed has been slightly increased, and the fire rate is now much faster. This change is intended to improve the game pacing.

  • Health and Shield drop rates have been reduced.

  • Chests will drop more items of their tier.

  • Unlock packages are now a bit cheaper.

Bug Fixes

  • Augments with shot-counting properties should now count properly.

  • Fixed an issue where the tutorial would lock the player when teaching artifact activation.

  • Improved controller drifting detection.

Source

Steam News / 2 September 2025

Open original post

Changelog.gg summarizes and formats this update. How we read updates.