Full notes
Full Menyr update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Compatibility
- Gameplay
- Performance
- Fixes
- Maps
- UI and audio
It's been a little over a month since we released the beta version of Menyr, and the response has been fantastic! We want to give a big shoutout to our backers for their valuable feedback. Your insights have been incredibly helpful in spotting issues we might have missed during our own testing. Performance improvement is a key focus for us, and we're committed to making things even better in the upcoming months.
Find below the list of features and fixes for this new update.
New Features:
Added DLSS 3 support for NVIDIA graphics cards.
Added FSR 2 support for AMD graphics cards.
Introduced a gizmo for object manipulation.
Implemented the ability to select multiple assets simultaneously (CTRL).
Added asset duplication functionality (ALT).
Introduced a consent prompt for data collection on the user's machine.
Added a crash reporter.
Bug Fixes and Improvements:
Fixed an issue with seed change during a save.
Added natural foliage to the toolbox.
Improved toolbox loading times.
Fixed river issues during loading.
Addressed menu pause problems.
Fixed snow and rain below sea level.
Overall collision fixes.
Added a confirmation popup for world reset.
Fixed snap to grid functionality.
Overall FPS optimization.
Fixed keybind issues.
Improved visibility of drawn traits for vegetation zone overrides.
Added depth of field.
Removed the toolbar and added a visual indicator for better interaction mode identification.
Introduced a new biome: "Broadleaf forest."
Sea agitation now depends on wind intensity.
Significantly improved bridge stability and reliability.
Fixed crashes related to multiple intersecting rivers.
Added a button to access screenshots taken with the photomode.
Reworked snow that covers the ground and removes leaves from certain trees.
Transitioning from topdown mode to FPS mode now maintains the previous position.
Further collision fixes.
Borderless and windowed modes release the mouse when the application is visible.
Source
Changelog.gg summarizes and formats this update. How we read updates.
