Full notes
Full Menticide update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hey everyone, I’ve been reading all your feedback and watching the gameplay videos. I have been working on improving Menticide! The most noticeable changes in the upcoming update will be:
What changed
- Gameplay
Menticide changes
Visual Overhaul – Tweaking the visuals to enhance the bodycam feel.
Level Design Improvements – Adjusting layouts for better pacing and atmosphere.
Bug Fixes/Gameplay Enhancements – Fixed that annoying issue where the player's arms would glitch forward. Gameplay improvements that make character movement quicker and smoother.
Enemy AI Rework – Still rebuilding enemy AI to make encounters more dynamic. This may take a bit longer, but I’ll continue working on it!
And on top of that, I’m also working on a new level and a new game mode, which I’ll share more details on soon.
Thanks for all the support—excited to show you what’s next! This is a passion project, and as I continue to improve as a developer, the game will only improve along the way.
Source
Changelog.gg summarizes and formats this update. How we read updates.
