HomeGamesUpdatesPricingMethodology
Steam News29 May 20262mo ago

MENACE News Roundup at the Hooded Horse May Publisher Sale

It's been a busy few months for MENACE. Since the game launched, the Overhype Studios team has shipped ten regular updates and one major update -- introducing new missions, new content, new weapon models, construct rewo

In this update1

Full notes

Full MENACE update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes7 additions2 changes1 removal
  • Gameplay
  • Workshop
  • Balance
  • Maps
  • Store
addedIt's been a busy few months for MENACE. Since the game launched, the Overhype Studios team has shipped ten regular updates and one major update -- introducing new missions, new content, new weapon models, construct reworks, new vehicles, and so much more. Here's a roundup of all the recent development news you might have missed.
addedMENACE News RoundupPatch #8 added new 3D weapon models and two new missions featuring two different enemy factions: the Pirate Eliminate Leadership mission and the Alien Corrupt Xeno DNA mission.
addedMENACE News RoundupDesert ruins were added to Mock and all its missions. These ancient structures from a long-gone civilization can provide cover and vantage points, or they can be destroyed.
addedMENACE News RoundupPerhaps most importantly, this patch added wire cutters so RMC soldiers can fight the true MENACE: any wire fence standing between them and their mission objective. https://steamcommunity.com/games/2432860/announcements/detail/537757250473689133 REDACTED Update #1 was the first major update for MENACE's Early Access period, bringing multiple additions and reworks. Here's the rundown:
addedMENACE News RoundupAdded the workshop and blueprint system, which become accessible after players defeat two Construct operations.
removedMENACE News RoundupRemoved and reworked the promotion tax system, now called the 'Promotion Cost Factor'. Squaddie supply costs were increased, while base supply costs were reduced. Promotions now cost fewer or more points based on a character's star level: 1-star characters cost fewer points to promote than 3-star characters.

MENACE changes

addedIt's been a busy few months for MENACE. Since the game launched, the Overhype Studios team has shipped ten regular updates and one major update -- introducing new missions, new content, new weapon models, construct reworks, new vehicles, and so much more. Here's a roundup of all the recent development news you might have missed.
addedPatch #8 added new 3D weapon models and two new missions featuring two different enemy factions: the Pirate Eliminate Leadership mission and the Alien Corrupt Xeno DNA mission.
addedDesert ruins were added to Mock and all its missions. These ancient structures from a long-gone civilization can provide cover and vantage points, or they can be destroyed.
addedPerhaps most importantly, this patch added wire cutters so RMC soldiers can fight the true MENACE: any wire fence standing between them and their mission objective. https://steamcommunity.com/games/2432860/announcements/detail/537757250473689133 REDACTED Update #1 was the first major update for MENACE's Early Access period, bringing multiple additions and reworks. Here's the rundown:
addedAdded the workshop and blueprint system, which become accessible after players defeat two Construct operations.

It's been a busy few months for MENACE. Since the game launched, the Overhype Studios team has shipped ten regular updates and one major update -- introducing new missions, new content, new weapon models, construct reworks, new vehicles, and so much more. Here's a roundup of all the recent development news you might have missed.

MENACE is also part of the Hooded Horse May Publisher Sale at 25% off. Check it out, as well as the other games that are included in the Hooded Horse May Publisher Sale.

Hooded Horse May Publisher Sale

MENACE News Roundup

Patch #8 added new 3D weapon models and two new missions featuring two different enemy factions: the Pirate Eliminate Leadership mission and the Alien Corrupt Xeno DNA mission.

Desert ruins were added to Mock and all its missions. These ancient structures from a long-gone civilization can provide cover and vantage points, or they can be destroyed.

Perhaps most importantly, this patch added wire cutters so RMC soldiers can fight the true MENACE: any wire fence standing between them and their mission objective. https://steamcommunity.com/games/2432860/announcements/detail/537757250473689133 REDACTED Update #1 was the first major update for MENACE's Early Access period, bringing multiple additions and reworks. Here's the rundown:

  • Added the workshop and blueprint system, which become accessible after players defeat two Construct operations.

  • Removed and reworked the promotion tax system, now called the 'Promotion Cost Factor'. Squaddie supply costs were increased, while base supply costs were reduced. Promotions now cost fewer or more points based on a character's star level: 1-star characters cost fewer points to promote than 3-star characters.

  • Overhauled the Construct faction, reworked their stats, gave them new skills, and revamped almost all construct units. Constructs will now drop materials that can be used in the workshop!

This update was so huge that the changelog alone doesn't quite tell the whole story. The Overhype Studios team broke down all the thought that went into this major update in Dev Diary #45, so check that out for the full deep dive. https://store.steampowered.com/news/app/2432860/view/755057297411014919 Following the major REDACTED Update, Patch #9 focused on balance changes, bug fixes, and improvements -- with special attention paid to the Xeno DNA city mission and ensuring enemy reinforcements were not too overwhelming. https://store.steampowered.com/news/app/2432860/view/755057297411014856 The newest Patch #10 brings many long-awaited changes, such as the addition of the battle tank and heavy marine tank, the ability to put light weapons in medium weapon vehicle weapon slots, and a new twinfire ability for medium walkers equipped with two light weapons, which relates to the previous change. These long-awaited and highly requested additions will add depth and new options for bringing peace to the Wayback.

This patch also added a new unique biome feature on Backbone. Now, RMC soldiers will have to fight through wheat and vegetable fields when deployed to this planet. This will make operations on Backbone more unique going forward.

The Overhype team also heavily discussed many of the thoughts and ideas that went into this update in their last dev diary, so make sure to check out the patch notes and the dev diary for a more thorough look at the changes and what went into them! https://store.steampowered.com/news/app/2432860/view/685252675610083969 Thanks for reading! ~ The Hooded Horse Team

Source

Steam News / 29 May 2026

Open original post

Changelog.gg summarizes and formats this update. How we read updates.