HomeGamesUpdatesPricingMethodology
Steam News24 October 20258mo ago

Demo Update 0.9.8

Some minor updates to the demo as development on the full game continues. General Changes: Updated Unity Engine version to resolve a security issue identified by Unity in older versions of their engine.

Full notes

Full Memory's Reach update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes5 additions3 changes2 removals
  • Security
  • Gameplay
  • UI and audio
changedUpdated Unity Engine version to resolve a security issue identified by Unity in older versions of their engine.
addedSome minor level design changes to incorporate the new carriable objects into the early areas of the game.
changedTo account for various brands of handhelds, the game will now detect if it is being run on a high DPI device (200 DPI or greater) with a screen width of less than 10 inches, and if so will use the Steam Deck default graphics settings. If you are running a more recent handheld device you can probably increase the graphics settings without a significant reduction in FPS.
addedAdded camera smoothing for mouse input.
removedThe cellular consistency of mushrooms has been stabilized (they no longer wiggle like they're made of jelly).
addedNew settings options:

Memory's Reach changes

changedUpdated Unity Engine version to resolve a security issue identified by Unity in older versions of their engine.
addedSome minor level design changes to incorporate the new carriable objects into the early areas of the game.
changedTo account for various brands of handhelds, the game will now detect if it is being run on a high DPI device (200 DPI or greater) with a screen width of less than 10 inches, and if so will use the Steam Deck default graphics settings. If you are running a more recent handheld device you can probably increase the graphics settings without a significant reduction in FPS.
addedAdded camera smoothing for mouse input.
removedThe cellular consistency of mushrooms has been stabilized (they no longer wiggle like they're made of jelly).

Some minor updates to the demo as development on the full game continues.

General Changes:

  • Updated Unity Engine version to resolve a security issue identified by Unity in older versions of their engine.

  • Some minor level design changes to incorporate the new carriable objects into the early areas of the game.

  • To account for various brands of handhelds, the game will now detect if it is being run on a high DPI device (200 DPI or greater) with a screen width of less than 10 inches, and if so will use the Steam Deck default graphics settings. If you are running a more recent handheld device you can probably increase the graphics settings without a significant reduction in FPS.

  • Added camera smoothing for mouse input.

  • The cellular consistency of mushrooms has been stabilized (they no longer wiggle like they're made of jelly).

New settings options:

  • 'Camera Smoothing' (Gameplay tab) - Adjust or disable the new smoothing effect mentioned above.

  • 'Translocator Motion' (Accessibility tab) - Turn this off to remove motion and screen warping effects when using the Translocator ability.

  • 'Camera Bob' (Accessibility tab) - Toggle the bobbing and swaying motion on the camera when walking and running.

  • 'HUD Smoothing' (Accessibility tab) - Toggle the HUD and flashlight movement lag effect.

  • 'Carry Object Toggle' (Accessibility tab) - Set the input of the new carry object mechanic for function as a toggle or a hold.

Source

Steam News / 24 October 2025

Open original post

Changelog.gg summarizes and formats this update. How we read updates.