Full notes
Full Memory's Reach update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
Memory's Reach changes
Memory's Reach will be playable at PAX Aus this October. In addition to the latest version of the Pre-alpha demo (an updated version of the demo available on Steam) I'll also have the entirety of Sector 01 - the Kolgil Rainforest, available to play on request.
An in-development version of this area was playtested at AvCon earlier this year, so I'm excited to have a more complete version ready now, with more finalized art, tweaked puzzle balance, and rejigged level design.
The Kogil Rainforest is the first main area in the game, a massive scientific facility used to monitor the planet's life signs, long abandoned and reclaimed by the forest. Check out a couple of shots from the level below!
If you're attending the show you can find me at booth #29 in the indie section, on the right as you enter from the Queue Hall. Stop by and say hi :D
Source
Changelog.gg summarizes and formats this update. How we read updates.
