Full notes
Full 梅计划MeiErWo Plan update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Gameplay
- Events
Order Interface
- Balance adjustmentOrder refresh interval changed from 300s to 600s
Excess orders are converted to Arrogance Sin Value
New filter added: Now you can specify the refresh range for subject orders
Another new filter added: You can specify the order types to display; the Class restriction is not lifted in the current version
New Potion Orders added: Random range includes [Collectible Potion, Pigment Potion, Seasoning Potion]
New Rules
Orders can now be submitted repeatedly, but each submission consumes one submission count of the corresponding order
Additional rewards have a limited number of available times.
After the order refreshes, the additional reward count and order unit price will be reset
After each submission, the unit price decreases by 2.5% of the current price
Abandoning an order with a non-zero additional reward count will consume one submission opportunity
When the order submission count is restored, the abandoned orders will be refreshed
Sandbox Mode
Changed to floating display; it can be dragged, or hidden in pause mode.
Quality of Life Updates
Operation states (tab bar, backpack page, filters, etc.) will be automatically saved
If you encounter interface abnormalities, you can clear the cache in Settings
Other Changes
Added Mastery Tokens: Obtained through order additional rewards, and can be used in the backpack
New Chaos Harmony Potion added: Using it pauses the offline timer
Source
Changelog.gg summarizes and formats this update. How we read updates.
