Full notes
Full Megastore Simulator update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Fixes
- Performance
- UI and audio
Megastore Simulator changes
Fixes & Improvements
Fixed a rare issue where restockers could place the wrong items or change labels incorrectly. This is now safeguarded from multiple angles.
Fixed a rare issue where cashiers would stay idle and not serve customers.
Fixed floating boxes on pallets (cases where boxes could appear suspended with empty space underneath).
Fixed invisible products on some crates.
Fixed unpaintable walls in certain growth sections.
Prevented packing ovens while products are stored on lower trays.
Fixed occasional paint roller rotation animation issues.
Optimizations
Improved performance for paintable floors, walls, and similar systems.
Medium and low graphics settings are now more performant.
Visual Changes
Improved appearance of some floor types.
Reduced warehouse pillar size by 20% and optimized their collision areas.
Source
Changelog.gg summarizes and formats this update. How we read updates.
