Full notes
Full Megaloot update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hello adventurers!
What changed
- Gameplay
- Compatibility
- Balance
- Server
We’re continuing our hard work on the game, and now we're preparing a new Specializations update, which will allow you to go even deeper with your builds!
New Abilities
Among the many additions, we’ll introduce passive abilities for different characters, and synergy effects - where combining certain sets can unlock powerful new effects! Since we’re still working on it, not all effects are introduced yet, even more are coming!
Some of the other changes
Merchant Rework
You can now give the merchant a gift (limited to 1 item).
Gifted items will cost 1 gold to buy back.
One of the merchant's room will be replaced by a battle.
New Scrolls
Added scrolls that can transform specific stats.
Currently, scrolls can only be obtained from the merchant.
Reforge Changes
Improved market RNG and Reforged Stats RNG.
And many other balance changes.
To make sure everything is working right, we need your thoughts. That’s why we’re launching a beta test for the update! Give it a try and let us know what you think in the comments or on our Discord server.
To join the beta test, select public_testing_branch - Experimental in the Properties > Betas section of Megaloot.
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Your thoughts will help us make the game better!
Thanks for being an amazing community and stay tuned for updates by following Twitter, and joining the Discord server of Megaloot!
Source
Changelog.gg summarizes and formats this update. How we read updates.
