Full notes
Full Megalo Polis update
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What changed
- Maps
There is a new game version available. As announced previously, this is a major change on the missions gameplay. Each mission has now a specific set of rules, changing the default gameplay slightly or immensely. Missions have thus become more simple or more difficult depending on their setting. For instance, in Nevada, you will regularly have a jackpot in some districts, and hopefully you'll be the owner at the time - or try to be the owner as fast a possible! In Colorado, districts can become unavailable when citizens will like a smoke. Or in Hawaii, when there is a volcano alert. Illinois provides a corruption level, and while attracting citizens is much more effective, you shouldn't do it too much to avoid prison! California spreads the love by giving you a bonus when you conquer a district - so that you can chain combos. Some states also bring bonuses or maluses on conquering specific social classes based on what you have conquered previously. There is a lot to explore and the campaign is now close to its intended form and variety. The main game screens of the USA map and character selection have also been improved notably. Other than that, of course, we have fixed bugs, tweaked the balance, and honed the AIs. We still have major gameplay updates and additions coming up in the next few weeks!
Source
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