Full notes
Full Megalo Polis update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Maps
- UI and audio
- Balance
We have updated the game version. We're moving now into adding more gameplay and refining the existing screens. The updates will grow on, starting from now until end april.
The biggest change, is the state presentation screen, which will give more details on its specific gameplay, and present the state map. From there you can see when each town will be open for conquest.
You can find the state map again, in the tab screen, along with the current vote level.
We added the french localisation! Sacrebleu baguette omelette du fromage.
Your AI opponents continue to learn, and now can attract citizens..
There is also some tweaking done on balance, including on difficulty level. The "hard" setting notably removes any district lock!
The next update will see a major change in the gameplay proposed in each mission. Stay tuned.
Source
Changelog.gg summarizes and formats this update. How we read updates.
