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Steam News3 July 20206y ago

1.0.4 PATCH.- Teleporters

Hey Meeps! We're back from our break and have addressed quite a few of the bug reports that have come in over the past month.

Full notes

Full Meeple Station update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix2 additions0 changes0 removals
  • Fixes
  • UI and audio
  • Gameplay
fixedHey Meeps! We're back from our break and have addressed quite a few of the bug reports that have come in over the past month. We're now moving the experimental branch onto the main branch to include fixes for everyone who hasn't been participating in the experimental version. The more prominent ones include:
addedadded Teleporters • fixed a weird bug that made meeple ghost around • can now skip cutscenes • beds are now walkable so meeple dont get stuck in corners • fixed some trade ship shenanigans • fixed some achievements from not being unlockable • fixed engineers going outdoors to change existing indoor tiles • re-added the copy/paste feature in blueprint mode • fixed the magical disapearing fluids and electricity act • added translation support for testing (Refer to the BETAS on steam) • fixed some save files from blocking progression of the campaign
addedWe've also added a frequently requested feature, 'Teleporters'.

Meeple Station changes

fixedHey Meeps! We're back from our break and have addressed quite a few of the bug reports that have come in over the past month. We're now moving the experimental branch onto the main branch to include fixes for everyone who hasn't been participating in the experimental version. The more prominent ones include:
addedadded Teleporters • fixed a weird bug that made meeple ghost around • can now skip cutscenes • beds are now walkable so meeple dont get stuck in corners • fixed some trade ship shenanigans • fixed some achievements from not being unlockable • fixed engineers going outdoors to change existing indoor tiles • re-added the copy/paste feature in blueprint mode • fixed the magical disapearing fluids and electricity act • added translation support for testing (Refer to the BETAS on steam) • fixed some save files from blocking progression of the campaign
addedWe've also added a frequently requested feature, 'Teleporters'.

Hey Meeps! We're back from our break and have addressed quite a few of the bug reports that have come in over the past month. We're now moving the experimental branch onto the main branch to include fixes for everyone who hasn't been participating in the experimental version. The more prominent ones include:

  • added Teleporters • fixed a weird bug that made meeple ghost around • can now skip cutscenes • beds are now walkable so meeple dont get stuck in corners • fixed some trade ship shenanigans • fixed some achievements from not being unlockable • fixed engineers going outdoors to change existing indoor tiles • re-added the copy/paste feature in blueprint mode • fixed the magical disapearing fluids and electricity act • added translation support for testing (Refer to the BETAS on steam) • fixed some save files from blocking progression of the campaign

We've also added a frequently requested feature, 'Teleporters'.

These handy constructions will help get your meeple around the station quicker, helping them complete jobs faster as well (Just take a look at that botanist!). As always, feel free to contact us through discord for bug reports and/or feedback.

Happy Station building!

Source

Steam News / 3 July 2020

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