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Steam News14 December 20214y ago

NEXT VERSION 1.0.7 in Experimental version for Testing!

GREAT NEWS YOU´VE BEEN WAITING MONTHS FOR! ːsteamthumbsupː It's been quite a while but thankfully Stephen managed to bring a plethora of bug fixes and some new features before the holiday!

Full notes

Full Meeple Station update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix1 addition1 change0 removals
  • Fixes
  • Gameplay
  • Server
fixedIt's been quite a while but thankfully Stephen managed to bring a plethora of bug fixes and some new features before the holiday! You can take a look at the changelog from the title screen or here, down below. Notably, the most infamous bugs have been addressed. Meeple getting stuck, doctors going on strike, and lazy janitors.
addedThe new version is available NOW in 'Experimental - pre-patch version' (will be officially released in the next few days after Testing), just select it by right clicking the game in your Steam Library.
changedPlease feel free to leave a comment and you are welcome to join our Discord Community Server and hang out! https://discord.gg/gameclaw

GREAT NEWS YOU´VE BEEN WAITING MONTHS FOR! ːsteamthumbsupː

It's been quite a while but thankfully Stephen managed to bring a plethora of bug fixes and some new features before the holiday! You can take a look at the changelog from the title screen or here, down below. Notably, the most infamous bugs have been addressed. Meeple getting stuck, doctors going on strike, and lazy janitors.

https://steamcommunity.com/sharedfiles/filedetails/?id=2678419712

The largest feature in this patch is the'zones' menu where you can setup areas by selecting different rooms and assigning specific meeple/crew to restrict where they can and can't go, a handy way to cut down on pathfinding costs because the pathfinder will ignore restricted areas.

https://steamcommunity.com/sharedfiles/filedetails/?id=2678420124

The new version is available NOW in 'Experimental - pre-patch version'(will be officially released in the next few days after Testing), just select it by right clicking the game in your Steam Library.

https://steamcommunity.com/sharedfiles/filedetails/?id=2678413591 https://steamcommunity.com/sharedfiles/filedetails/?id=2678414045

Please feel free to leave a comment and you are welcome to join our Discord Community Server and hang out! https://discord.gg/gameclaw

CHANGELOG 1.0.7 (Experimental - pre-patch version)

• janitors now look for the closest waste bin to dump rubbish • added the Zones feature to designate restricted areas and assign specific meeple to them • added indicators over meeple when they are asphyxiating or starving • made meeple slightly more tolerant when they're hungry • several pathfinding bugs fixed • another large pathfinding overhaul and optomization to help large stations • made stench clouds less rampant but spawn more frequently • made hazmeep faster at cleaning unwanted gasses • added new poop sprites • wounded meeple will now tire twice as fast and be more motivated to rest • fixed a bug causing certain meeple to contemplate their existence too often and starve to death • fixed a bug where doctors under house arrest protest by refusing to treat patients • fixed a bug where changing a hull tile next to a door merged the two rooms • fixed a bug when meeple get shot at they fritz out • added mega crates for more storage • added utility doors (to match utility tiles) • added mega crate research tech to unlock mega crates • fixed a graphical glitch where built furniture clipped through walls • fixed meeple from sliding along the floor when they're knocked unconscious • stench clouds can now spawn from enormous piles of... rubbish • slowed down meeple metabolisms so they eat/sleep/clean/breath 80% slower • fixed genius scientist meeple to actually be genius • increased the work rate difference between high and low skill meeple

Source

Steam News / 14 December 2021

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