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- Meduziak
Meduziak: official premiere!
I am very happy to announce that the 'early access' phase of production has just finishished, and Meduziak is now officially released as a full title. Awesome!!! I really hope you'll like it! Adam / Fieldfare Studios St…
Announcement - Meduziak
Official premiere date announcement!
Announcement - Meduziak
Minor fix (ver 1.2.2)
The problem with highlighting of a certain object has been solved (it is now more user-friendly, while being consistent with the rest of the object highlighting).
Announcement - Meduziak
Minor bug fixes (ver 1.2.1)
The following minor bug fixes have been implemented: opening one of the valves in the bar froze the game on slower PCs - this is now fixed, there was a sound artifact while opening the valves in the bar - it is no longe…
Announcement2 changesFixUI/audio - Meduziak
New chapter available! Meduziak is now complete!
I've just uploaded the last chapter of Meduziak. The game is now complete, and you can play it from start to finish! Awesome! From this point forward, only minor changes (and bug fixes) will be implemented before the of…
Announcement - Meduziak
Last chapter coming in a couple of days!
I'm writting this about three months later than I anticipated, so let's not make this devlog any longer than it needs to be... I am very happy to announce that the last chapter of Meduziak is basically completed and wil…
Announcement - Meduziak
I just reached a huge production milestone!
I am very happy to inform you that, as of last week, the "silent movie" version of the last chapter of Meduziak is finally finished! What this basically means is that every possible player interaction is now programmed…
Announcement1 changeUI/audio - Meduziak
End of March development information.
A quick information package from the production front: I'm still working on the "silent movie" version of the last chapter of the game, and... it's actually going pretty good! This week I've FINALLY started working on t…
Announcement1 changeUI/audio - Meduziak
Christmas wishes and some progress information.
First of all, I would like to take a moment to wish all of you a very calm and lazy Christmas season, with plenty of great food and rest. I hope you'll be able to find some time to decompress before 2025 takes off. Now,…
Event1 change - Meduziak
New sketches from the next chapter of Meduziak!
The last three weeks were pretty busy, not gonna lie. I've had a lot of fun transforming the project design file (which is basically an xls file) into the graphic designs of the new levels. So - as promised in my last d…
Announcement2 changesGameplay - Meduziak
It's official: I'm working on the final chapter of Meduziak!
I am very happy to inform you guys that I've already started working on the last chapter of the game! I've finally "reached the critical mass" of the planning phase. The project file (listing all the interactions, items…
Store1 change - Meduziak
The price of Meduziak is now localized!
Hi! I just want to inform you all that in the recent days, I took a closer look at the pricing of my game around the world. While the planned price (11-12 USD) is pretty reasonable for a game of this scope, there are lo…
Announcement2 changesBalance - Meduziak
Meduziak: new chapter available NOW!
FINALLY!!! After a couple of busy months, the next chapter of my silly point and click adventure game Meduziak is available for download! I hope you'll like it! I've attached a spoiler-free trailer of the episode in cas…
Announcement - Meduziak
Merry Christmas! New chapter of Meduziak's adventures is almost complete!
This is my first devlog here, so... first of all... Merry Christmas! I just wanted to give you guys a quick update on the progress on my goofy adventure game Meduziak. Production is going strong! The next chapter of the…
Announcement2 changesGameplayUI/audio





