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Steam News26 February 20251y ago

Demo patch #1

Hello fellow pig players! Thank you for playing Medieval Pig 🐷 Based on the feedback received during first days of released demo version, I am making some changes to make sure a smoother experience is provided.

Full notes

Full Medieval Pig update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hello fellow pig players! Thank you for playing Medieval Pig 🐷 Based on the feedback received during first days of released demo version, I am making some changes to make sure a smoother experience is provided. Please find change log of our first demo patch below:

What changed

1 fix0 additions0 changes0 removals
  • Performance
fixedDodge Roll on Spacebar now is possible to do out of combat -Added Compass for easy navigation for starter quests. Map will be added in the future releases -Quest marker visibility for Gorwald improved -Fixed flickering with Trader NPC UI -Removed blood decal from Dummy Target -Adjusted wolves cinematic location, so it's not possible to trigger it outside of box -Improved visibility on how to find Magic Bucket -Added extra Stag spawn and reduced respawn timer, to make sure you don't run out of meat...and things to kill -Add a condition that quest "Tis but a scratch" gets accepted only if appropriate stage is on -Removed annoying sound in Sound Settings -Increased drop chances from Humanoid enemies -Removed mysterious shovel in the middle of the road -Most of the rocks around starter camp are now mining-able

Medieval Pig changes

fixedDodge Roll on Spacebar now is possible to do out of combat -Added Compass for easy navigation for starter quests. Map will be added in the future releases -Quest marker visibility for Gorwald improved -Fixed flickering with Trader NPC UI -Removed blood decal from Dummy Target -Adjusted wolves cinematic location, so it's not possible to trigger it outside of box -Improved visibility on how to find Magic Bucket -Added extra Stag spawn and reduced respawn timer, to make sure you don't run out of meat...and things to kill -Add a condition that quest "Tis but a scratch" gets accepted only if appropriate stage is on -Removed annoying sound in Sound Settings -Increased drop chances from Humanoid enemies -Removed mysterious shovel in the middle of the road -Most of the rocks around starter camp are now mining-able

-Dodge Roll on Spacebar now is possible to do out of combat -Added Compass for easy navigation for starter quests. Map will be added in the future releases -Quest marker visibility for Gorwald improved -Fixed flickering with Trader NPC UI -Removed blood decal from Dummy Target -Adjusted wolves cinematic location, so it's not possible to trigger it outside of box -Improved visibility on how to find Magic Bucket -Added extra Stag spawn and reduced respawn timer, to make sure you don't run out of meat...and things to kill -Add a condition that quest "Tis but a scratch" gets accepted only if appropriate stage is on -Removed annoying sound in Sound Settings -Increased drop chances from Humanoid enemies -Removed mysterious shovel in the middle of the road -Most of the rocks around starter camp are now mining-able

Patch should not affect Saved Game, at least mine wasn't affected during the testing 🐷 Keep oink-ing pig brothers! 🐷

Source

Steam News / 26 February 2025

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