In this update7
Full notes
Full Medieval Market Simulator update
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What changed
- Store
- UI and audio
- Balance
- Gameplay
Medieval Market Simulator changes
โจ New Features
๐ Order Scroll
A new in-shop tool you can carry around:
Select the scroll + quill from the radial menu (Tab)
Left-click a price tag โ add to order (+1 chest)
Right-click โ remove from order
SPACE โ submit the bulk order
The list persists across save/load
Perfect for quickly restocking items already on your shelves, no need to open the MagicScroll
๐ฐ Prices Tab
A new "Prices" tab in the MagicScroll:
See all items in a single list
Stock / Market / Current price / Event modifier shown side-by-side
Edit and confirm prices directly per row
๐ท๏ธ Price Labels On Your Shelves
Every item you sell now displays a price tag right on the shelf, no more guessing what's for sale or what you charge. You (and customers :P) can see prices at a glance from across the shop.
๐ Bug Fixes
Major gameplay issues
Fixed customers vanishing into thin air at night (around 22:00) instead of properly leaving the shop
Fixed "ghost town" days where almost no customers would show up, daily customer spawning now works reliably from Day 2 onwards
Fixed reputation always dropping by 2 regardless of how well you served customers
Fixed thieves sometimes spawning in groups on early days, now capped at 1 at a time during the first few days
๐ Feedback
Huge thanks for all the bug reports and suggestions on Discord and Steam!
Source
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