Full notes
Full Medieval Kingdom Wars update
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Repeated intro
Hey Everyone,
What changed
- Maps
- Performance
Medieval Kingdom Wars changes
Hope everyone is well during these cold and short January days. We have very exciting news - as we are just wrapping work on a Major update 36.
We are expecting this update to be ready towards Sunday evening/Monday morning and well - lets just say it`s a good one.
We took our time to fine polish and improve many areas of the game a lot of it based on player feedback on the forums and discord.
The changes include lots of GUI improvements, long-requested info popups with stats for the world map, a lot of balancing polish. On top of that we have redesigned the auto-resolve system, improve a lot of translations, and did a huge rebalance of both combat and world map gameplay and stats.
In addition there has been some significant visual improvements when it comes to various in-game menu that show units, lords and so on. And last but not least you will notice a noticeable performance boost. And finally - managed to resolve last remaining crash issues when changing between world map and towns.
Can`t wait to share this update with our MKW players in a couple of days. And more great content and updates are on the way later this winter.
Also expect us to be a lot more active with MKW in the coming weeks, we might even get another update out next week!
Source
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