Full notes
Full Medieval Chaos update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
- UI and audio
- Maps
- Performance
Medieval Chaos changes
Added joypad support (Xbox, PlayStation, and generic controllers).
Simplified economy by removing gems and keeping only coins as a currency.
Transformed all existing gems into coins for all players.
Improved user interface for better navigation with a controller.
New map rewards system to improve playability.
Various bug fixes and performance improvements.
Unlock new skills to use in battles, as you level up your character.
New SFX logic for better immersion.
New coins collection effects.
More soon!
Source
Changelog.gg summarizes and formats this update. How we read updates.
