Full notes
Full Medieval Chaos update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Maps
Medieval Chaos changes
Some important updates:
Adjustment to the visual display of player statistics on the Pause screen;
Gameplay balancing in the first level, including monster spawn points;
Improvements to the initial map zoom and the zoom-out system as the map progresses;
Adjustment to resolution and windowed mode;
Correction of the spell skill description;
New feature: receive a gem when you complete a map without taking any damage;
History screen now accepts mouse clicks in addition to keyboard keys;
Some bug fixes.
Source
Changelog.gg summarizes and formats this update. How we read updates.
