In this update1
Full notes
Full Medieval Blacksmith update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Balance
- Gameplay
- Fixes
- UI and audio
Medieval Blacksmith changes
Greetings blacksmiths,
In this hotfix, we have made some small economic balance adjustments along with fixing a few important issues in the game. Here are the changes:
The minimum and maximum budget ranges for customer classes have been adjusted.
The weapon requirements for the Beast Hunter and Nomad customer classes have been reduced.
Fixed an issue where non-quenched weapons could reach God Craft grade.
Resolved a dialogue freeze issue in Zaroth Mak'tar.
Corrected some spelling errors in dialogues with Shaka and Orkhan.
Fixed a transparency issue with some plants in Nurenor Pass.
A huge thanks to all our players who support us with their feedback on Steam and our Discord channel.
Happy forging!
Source
Changelog.gg summarizes and formats this update. How we read updates.
