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Steam News28 November 20241y ago

Hotfix V 1.5.1

Greetings, Blacksmiths! In this hotfix, we've addressed some issues within the game and made improvements to its difficulty. Skill Tree Adjustments As you know, we introduced the skill tree in the 1.5.0 update.

In this update2

Full notes

Full Medieval Blacksmith update

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Repeated intro

Greetings, Blacksmiths!

What changed

4 fixes3 additions2 changes0 removals
  • Fixes
  • Gameplay
  • Store
  • Balance
  • UI and audio
fixedIn this hotfix, we've addressed some issues within the game and made improvements to its difficulty.
addedAs you know, we introduced the skill tree in the 1.5.0 update. However, based on the feedback we've received from our players, we've decided to make some critical skills much more accessible. Specifically, the reputation required to unlock the Auto Hammering and Molten Heart (Boiling Icon) skills has been reduced from 200 to 75. This means you'll be able to unlock these skills quickly by completing the first quest and crafting a couple of weapons.
addedTo provide a faster mining experience, we've reverted the base pickaxe swing speed to match the pre-1.5.0 versions. With the new skill tree abilities, you can now increase this speed even beyond what it was in earlier versions.
fixedWe’ve also fixed an issue with customer visit frequencies. In versions prior to 1.5.0, customers visited the shop every 60 to 120 seconds, but in the current version, this was mistakenly adjusted to 100 to 200 seconds. With skills, you can now reduce this interval to 50 to 100 seconds for a smoother gameplay experience.
changedImprovements / Balance Changes
fixedDefault pickaxe swing speed has been increased. • Fixed an issue with customer visit frequency.
0, customers visited the shop every60120seconds0, customers visited the shop every increased, buffWith skills, you can now reduce this interval to50100secondsWith skills, you can now reduce this interval to increased, buff

Medieval Blacksmith changes

fixedIn this hotfix, we've addressed some issues within the game and made improvements to its difficulty.
addedAs you know, we introduced the skill tree in the 1.5.0 update. However, based on the feedback we've received from our players, we've decided to make some critical skills much more accessible. Specifically, the reputation required to unlock the Auto Hammering and Molten Heart (Boiling Icon) skills has been reduced from 200 to 75. This means you'll be able to unlock these skills quickly by completing the first quest and crafting a couple of weapons.
addedTo provide a faster mining experience, we've reverted the base pickaxe swing speed to match the pre-1.5.0 versions. With the new skill tree abilities, you can now increase this speed even beyond what it was in earlier versions.
fixedWe’ve also fixed an issue with customer visit frequencies. In versions prior to 1.5.0, customers visited the shop every 60 to 120 seconds, but in the current version, this was mistakenly adjusted to 100 to 200 seconds. With skills, you can now reduce this interval to 50 to 100 seconds for a smoother gameplay experience.
changedImprovements / Balance Changes

In this hotfix, we've addressed some issues within the game and made improvements to its difficulty.

Skill Tree Adjustments

As you know, we introduced the skill tree in the 1.5.0 update. However, based on the feedback we've received from our players, we've decided to make some critical skills much more accessible. Specifically, the reputation required to unlock the Auto Hammering and Molten Heart (Boiling Icon) skills has been reduced from 200 to 75. This means you'll be able to unlock these skills quickly by completing the first quest and crafting a couple of weapons.

Mining

To provide a faster mining experience, we've reverted the base pickaxe swing speed to match the pre-1.5.0 versions. With the new skill tree abilities, you can now increase this speed even beyond what it was in earlier versions.

Customers

We’ve also fixed an issue with customer visit frequencies. In versions prior to 1.5.0, customers visited the shop every 60 to 120 seconds, but in the current version, this was mistakenly adjusted to 100 to 200 seconds. With skills, you can now reduce this interval to 50 to 100 seconds for a smoother gameplay experience.

Improvements / Balance Changes

  • Default pickaxe swing speed has been increased. • Fixed an issue with customer visit frequency.

We've also adjusted the number of ores slaves can mine per day at level 100:

  • Iron: 22 • Copper: 15 • Cila Khanka: 12 • Silver: 7 • Gold: 4

  • Additionally, mining silver and gold rocks has been made 15% easier for players. (This will improve significantly with skills!)

  • A button has been added to the Weapon Preview Window to hide the UI for a clearer view.

Bug Fixes

  • Resolved UI scaling issues on widescreen displays. • Fixed a bug in the Save Window where the gameplay time counter would break after exceeding 24 hours.

Thank You!

We want to extend our heartfelt thanks to all players who have shared their valuable feedback and thoughts about Medieval Blacksmith. If you’d like to share your own feedback, feel free to reach out to us through our official Discord channel or via Steam!

Keep your forge burning hot!

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Source

Steam News / 28 November 2024

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