Full notes
Full Medieval Arms update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Maps
- UI and audio
This patch has just been focused on optimizing a lot, not a lot of content.
-Added decapitation to some of the bots - now limbs will go flying when they die -Fixed ragdoll t-pose for player death -added some functionality to only spawn at flags when they are being captured -added a heal effect when healing -reworked the way bots move around the map -added more camera delay when moving around -added a shield durability bar for bots that use shields, now you can see their blocked damage -fixed player health bar not animating -fixed a bug where respawn map wouldnt show when dying -reduced build size -fixed bots respawn bug and their healthbars not resetting properly -fixed a hit bug for bots when getting hit -player will now face the target when attacking -added sword effect when attacking
UI -Fixed UI bugs
Source
Changelog.gg summarizes and formats this update. How we read updates.
