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Steam News10 July 20261mo ago

MORE AND BETTER FACTORY UNITS

Hello Commanders! A quick update for the next update on next Friday 17: The new Factory, the Carrier Factory. Carriers that produce Gunship and hi damage kamikaze drones on the battlefield.

In this update2

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Full Mechs V Kaijus 2 update

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Repeated intro

Hello Commanders! A quick update for the next update on next Friday 17: The new Factory, the Carrier Factory. Carriers that produce Gunship and hi damage kamikaze drones on the battlefield.

What changed

0 fixes4 additions1 change0 removals
  • Maps
  • Balance
  • Gameplay
addedHello Commanders! A quick update for the next update on next Friday 17: The new Factory, the Carrier Factory. Carriers that produce Gunship and hi damage kamikaze drones on the battlefield.
changedEach Carrier is a mini mobile factory that produces gun ship that fly around and shoot down Kaijus fron a distance. Massing them is quite effective. Or the very expensive Kamikaze drones that explode on land and air doing hi damage in area. with this the land factories tree is complete. Each factory with 2 units to build. With this factory this part of the tech tree is complete, for now... Steam post image
addedNew Rally Point per factory + All rally for units (The Beacon) Steam post imageThe new rally points will allow you to create better formations, battle groups setting up skirmisher and flanks while having a main force to defend!
addedNew Rally Point per factory + All rally for units (The Beacon) Steam post imageOBSTACLE AVOIDANCE! Now the factory units have a basic obstacle avoidance and will try to unstuck, reducing the need to make paths for the units when they come out of the factory. Better attack / rush command. Now in horde and wave mode the attack / rush command will send units to the kaiju spawners and not just forward. Vs Kaiju Hive, when the hive is killed the new target for the units with these commands will be Nematodah Rex or any other Boss. Overall Performance: Performance was improve for the factory units and for the Kaiju, with now allows more units in the world without slowing down. Kaiju Ai pathfinding Huge improves here, making a more solid connection with the Kaiju main target and how to navigate the world in extreme cases. This will allow to make more interesting Maps like the new map Mountain Path that creates an S shape for the kaiju, given the payer many strategic options.
addedNew Rally Point per factory + All rally for units (The Beacon) Steam post imageAnd a sneak peak of the new configs.

Mechs V Kaijus 2 changes

addedHello Commanders! A quick update for the next update on next Friday 17: The new Factory, the Carrier Factory. Carriers that produce Gunship and hi damage kamikaze drones on the battlefield.
changedEach Carrier is a mini mobile factory that produces gun ship that fly around and shoot down Kaijus fron a distance. Massing them is quite effective. Or the very expensive Kamikaze drones that explode on land and air doing hi damage in area. with this the land factories tree is complete. Each factory with 2 units to build. With this factory this part of the tech tree is complete, for now... Steam post image
addedThe new rally points will allow you to create better formations, battle groups setting up skirmisher and flanks while having a main force to defend!
addedOBSTACLE AVOIDANCE! Now the factory units have a basic obstacle avoidance and will try to unstuck, reducing the need to make paths for the units when they come out of the factory. Better attack / rush command. Now in horde and wave mode the attack / rush command will send units to the kaiju spawners and not just forward. Vs Kaiju Hive, when the hive is killed the new target for the units with these commands will be Nematodah Rex or any other Boss. Overall Performance: Performance was improve for the factory units and for the Kaiju, with now allows more units in the world without slowing down. Kaiju Ai pathfinding Huge improves here, making a more solid connection with the Kaiju main target and how to navigate the world in extreme cases. This will allow to make more interesting Maps like the new map Mountain Path that creates an S shape for the kaiju, given the payer many strategic options.
addedAnd a sneak peak of the new configs.

Each Carrier is a mini mobile factory that produces gun ship that fly around and shoot down Kaijus fron a distance. Massing them is quite effective. Or the very expensive Kamikaze drones that explode on land and air doing hi damage in area. with this the land factories tree is complete. Each factory with 2 units to build. With this factory this part of the tech tree is complete, for now... Steam post image

But wait there is more!

New Rally Point per factory + All rally for units (The Beacon) Steam post image

The new rally points will allow you to create better formations, battle groups setting up skirmisher and flanks while having a main force to defend!

OBSTACLE AVOIDANCE! Now the factory units have a basic obstacle avoidance and will try to unstuck, reducing the need to make paths for the units when they come out of the factory. Better attack / rush command. Now in horde and wave mode the attack / rush command will send units to the kaiju spawners and not just forward. Vs Kaiju Hive, when the hive is killed the new target for the units with these commands will be Nematodah Rex or any other Boss. Overall Performance: Performance was improve for the factory units and for the Kaiju, with now allows more units in the world without slowing down. Kaiju Ai pathfinding Huge improves here, making a more solid connection with the Kaiju main target and how to navigate the world in extreme cases. This will allow to make more interesting Maps like the new map Mountain Path that creates an S shape for the kaiju, given the payer many strategic options.

And a sneak peak of the new configs.

Steam post image GL HF Commanders!

Source

Steam News / 10 July 2026

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