Full notes
Full MechDrachen update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Maps
- UI and audio
MechDrachen changes
Steam post image Gameplay:
Added 9 new color palettes for pilots
Added 5 new color palettes for dragons
Added 3 new name plates to unlock
Dragons now can see specific objects in color (map borders, explosions, laser pointer)
This should help for critical risk assessments
Added a new assist system (you can now see assists on the score board)
Added a new score system (now the score board actually displayes a score instead of only kills)
Added five new medals (now you can get medals for assists and special score point achivements)
Added five new achivements (one for each new medal)
Added a little window at the end of a Match that displays the current active experience multipliers (if there are ones)
Added a color picker to the settings (inside the gameplay section) to change your melee weapon glow and dash color (before this color was linked to your crosshair color now you can change them both unrelated from each other)
Bug Fixes:
Melee dash trails now appear in the correct color even if you join a running lobby (before they did not appear till the player died once)
Melee dash color now updates instantly on change (before the change you needed to wait till the next match to see the change)
Source
Changelog.gg summarizes and formats this update. How we read updates.
