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Steam News24 June 20215y ago

Mechanica v1.1.7: Better Bots

Hi all, This update introduces a new enemy dropship that serves as a carrier for enemies, streamlining their journey from the factory.

Full notes

Full Mechanica update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes9 additions7 changes1 removal
  • Gameplay
  • Balance
  • UI and audio
  • Fixes
  • Workshop
addedHi all, This update introduces a new enemy dropship that serves as a carrier for enemies, streamlining their journey from the factory.
addedAdditionally, enemies now have the ability to damage and destroy certain player-made objects. Most non-programmable objects now have health and can be destroyed by enemy robots if they are obstructing the enemy's path. Please note that all programmable objects except for sentries and conveyor belts cannot be destroyed by enemies - this is to prevent enemies from destroying your code and causing a massive headache.
addedFinally, to combat this new enemy ability, a repair tool has been added. It is a simple tool that repairs objects quickly and without any cost.
addedAdded enemy dropship.
addedAdded repair tool.
addedAdded object health displays.

Mechanica changes

addedHi all, This update introduces a new enemy dropship that serves as a carrier for enemies, streamlining their journey from the factory.
addedAdditionally, enemies now have the ability to damage and destroy certain player-made objects. Most non-programmable objects now have health and can be destroyed by enemy robots if they are obstructing the enemy's path. Please note that all programmable objects except for sentries and conveyor belts cannot be destroyed by enemies - this is to prevent enemies from destroying your code and causing a massive headache.
addedFinally, to combat this new enemy ability, a repair tool has been added. It is a simple tool that repairs objects quickly and without any cost.
addedAdded enemy dropship.
addedAdded repair tool.

Hi all, This update introduces a new enemy dropship that serves as a carrier for enemies, streamlining their journey from the factory.

Additionally, enemies now have the ability to damage and destroy certain player-made objects. Most non-programmable objects now have health and can be destroyed by enemy robots if they are obstructing the enemy's path. Please note that all programmable objects except for sentries and conveyor belts cannot be destroyed by enemies - this is to prevent enemies from destroying your code and causing a massive headache.

Finally, to combat this new enemy ability, a repair tool has been added. It is a simple tool that repairs objects quickly and without any cost.

Additions

  • Added enemy dropship.

  • Added repair tool.

  • Added object health displays.

  • Added enemy object destruction.

  • Added sounds for picking up and dropping items.

Changes/Improvements

  • Sand drill drilling time has been reduced again (120 -> 60 in-game minutes)

  • Optimized crystal source saving.

  • Increased collision tolerance of sentries.

  • The 'research required' setting is now disabled by default in the 'creative' difficulty preset.

  • Reduced the volume of some research system/station sounds.

  • Joe arms now gimbal slightly to face target.

  • Modified the placement algorithm for defensive walls and fences so that angle is preserved when snapping.

  • Added a new improved 'bootup sound'.

Bug fixes

  • Fixed baseball power attacks being able to damage other players when PVP was disabled.

  • Various inventory keypress actions are now blocked when typing in the chat.

  • Fixed a multiplayer sync issue with crystal sources.

I've done my best to iron out as many enemy navigation bugs as possible, but I had to make some pretty significant changes to the navigation system to make this update work, and therefore it's possible that there will be a couple of issues with enemy navigation at first. I'll try my best to locate and fix this ASAP.

The next couple of updates are going to be focussing on giving you the ability to save, duplicate and share your code and creations via the Steam workshop. I know the community has been requesting this for some time, and I know it's going to be a really awesome addition. I'm excited to see how the community takes advantage of it!

Thanks for reading, have a great day!

Source

Steam News / 24 June 2021

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