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Steam News5 September 20223y ago

Devlog: MAJOR UPDATE

Hey everyone, Just popping up out of the woodwork to let you know that this next update is going to be a BIG one, and it's nearly ready.

Full notes

Full Mechabot Defender update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hey everyone,

What changed

1 fix1 addition0 changes0 removals
  • Maps
  • UI and audio
added22 NEW UPGRADES. -A complete rework of the first boss (they now have attack patterns and even a Phase 2), as well as a unique boss for Stage 2! -1 new turret class: The Giant -2 new events: "Time Attack" and "Preserve"
fixedTurrets can now only have ONE bullet type (eg. explosive, flaming ,freezing, etc.) -tutorials are now in 3 segments, separate from the START button -explosive bullets are now destroyed on contact -explosions are now MUCH smaller by default -fixed a few minor bugs -fixed upgrade duplication bug when rerolling -it is now impossible to get the same OBJECTIVE twice in a row -the chance of getting an objective has been reduced, and the scaling of this chance has been fixed -"King of the Hill" event has been optimised -hidden mechanic of sawblades spawning after 20 minutes of gameplay has been removed to avoid confusion

Mechabot Defender changes

added22 NEW UPGRADES. -A complete rework of the first boss (they now have attack patterns and even a Phase 2), as well as a unique boss for Stage 2! -1 new turret class: The Giant -2 new events: "Time Attack" and "Preserve"
fixedTurrets can now only have ONE bullet type (eg. explosive, flaming ,freezing, etc.) -tutorials are now in 3 segments, separate from the START button -explosive bullets are now destroyed on contact -explosions are now MUCH smaller by default -fixed a few minor bugs -fixed upgrade duplication bug when rerolling -it is now impossible to get the same OBJECTIVE twice in a row -the chance of getting an objective has been reduced, and the scaling of this chance has been fixed -"King of the Hill" event has been optimised -hidden mechanic of sawblades spawning after 20 minutes of gameplay has been removed to avoid confusion

Just popping up out of the woodwork to let you know that this next update is going to be a BIG one, and it's nearly ready.

I won't babble on, but instead here's most of what you can expect from this update:

-22 NEW UPGRADES. -A complete rework of the first boss (they now have attack patterns and even a Phase 2), as well as a unique boss for Stage 2! -1 new turret class: The Giant -2 new events: "Time Attack" and "Preserve"

-Turrets can now only have ONE bullet type (eg. explosive, flaming ,freezing, etc.) -tutorials are now in 3 segments, separate from the START button -explosive bullets are now destroyed on contact -explosions are now MUCH smaller by default -fixed a few minor bugs -fixed upgrade duplication bug when rerolling -it is now impossible to get the same OBJECTIVE twice in a row -the chance of getting an objective has been reduced, and the scaling of this chance has been fixed -"King of the Hill" event has been optimised -hidden mechanic of sawblades spawning after 20 minutes of gameplay has been removed to avoid confusion

Keep an eye out, this update will be out soon!

Cheers, Spargit

Source

Steam News / 5 September 2022

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